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Thread: Diplomacy

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  1. #1

    Default Re: Diplomacy

    Quote Originally Posted by Foot View Post
    That's not a necessarily true, and is very optimistic.

    Foot
    Okay, MORE sensible than it is currently, begging for ceasefires and then attacking the same turn...


    As for the AI's not talking to each other, I don't think anything could be done about that, but that really is the crux of the problem right there. If I'm destroying an enemy militarily, the diplomats should be scrambling to get me to stop, not demanding I become a protectorate... for instance, Paradox Games, which are sort of a similar grand strategy, (although executed VERY differently) seem to generally have a good AI, it really is too bad Creative Assembly/Activision fails so terribly at it...
    Last edited by CashMunny; 01-22-2011 at 03:27.
    1x From Fluvius Camillus for making him laugh.

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