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Thread: The Greek Problem.

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: The Greek Problem.

    Quote Originally Posted by fightermedic View Post
    well but for that ther's always a migration campain
    massalia campaign i'm coming ;)
    Kyrene is my first stop for a migration game. Just as I did in EB1, I'll use Epeiros.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: The Greek Problem.

    well if it was possible to create sub factions inside the eleutheroi maybe just scripting those city´s more cash would enable them to work better i mean syrakuse with a 4.000 mnai earning a turn should put up a decent fight and as for the stacks that always show up now and then they already come with their defenition (illiryan rebels, thracian rebels and so on)

    i wonder if it´s possible to create mini economies for each sub faction ...

  3. #3
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: The Greek Problem.

    I think the scripted super stacks are pretty decent if all you want is a fight.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  4. #4
    Member Member fightermedic's Avatar
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    Default Re: The Greek Problem.

    well with scripted stacks there still remains the problem that they are not agressive
    thats the core problem really
    how to get that nasty rebels to attack agressively
    Gott mit dir, dem Bayernvolke,
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    Daß der Freund da Hilfe finde,
    Wehrhaft uns der Gegner schau,
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  5. #5
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: The Greek Problem.

    Given that those settlements didn't become factions, due to non-expansionism, let them be not aggressive :P

  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: The Greek Problem.

    Well, that's arguable since, for example, Kyrene attempted to take over Egypt together with the Seleucids, and Syracuse had long tried to rule Sicily and Magna Grecia. EB1's faction list is not the only possible selection, even when using the same criteria.

    That said: I agree that, at this point in history, the Greek colonies weren't particularly more aggressive than other cities. Creating a special faction for them would suggests that there weren't other minor players attempting to start their own little kingdom in the shadow of greater empires.
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  7. #7
    Member Member fightermedic's Avatar
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    Default Re: The Greek Problem.

    yes of course
    doing so just for greeks is the wrong way
    if doing something like this it would have to apply to any neutral city
    the whole problem might, however, be most visible with the greek cities in mind since those had a extremley strong habit of fighting with any neighbour they had
    but this surly applies to other possible factions like, lets say iberian tribes, too
    empires minor/major faction thing would be a good way to have them factions, which the team would not have the time to fully flesh out, represented
    well
    but i gues you just have to work with what you have

    well and regarding the agressive thing
    i think almost every faction at this time was VERY agressive and engaged in many wars
    it's just the fact that most did not have much succsess in terms of gaining big amounts of territory with their wars :D
    Last edited by fightermedic; 02-04-2011 at 21:35.
    Gott mit dir, dem Bayernvolke,
    Daß wir unsrer Väter wert,
    fest in Eintracht und in Friede
    bauen unseres Glückes Herd;
    Daß der Freund da Hilfe finde,
    Wehrhaft uns der Gegner schau,
    Wo die Rauten-Banner wehen,
    Unsre Farben – Weiß und Blau!

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