A question regarding whether it is possible to activate the script after pressing the "end turn" button, but before the end of the AIs' moves.
I always activate the script after starting the game, but I have a problem with the game often crashing after I press "end turn". The crash happens if AI attacks me and I choose to fight at the battle map mode -- typically during the battle loading screen or (sometimes) after the battle (during the loading of the campaign map screen).
If the game crashes during my first AI initiated battle, I just load my last saved game file -- I always save the game before pressing the "end turn" button. But if the crash occurs during a second or third AI intiated battle of the turn, I normally do not want to waste my time replaying the already fought battles and load the save game file that I saved just before accepting the last battle ( I save before every battle).
In the latter situation, is there a way to activate the script after I load the last battle? I have not found a way to do it, and this means that the turn was pretty much a waste as far as family members progression goes...
And does this type of crash happen to other players? For me, this normally happens after I have fought 2-3 battles (that is on average every second or third turn). Is there any solution?
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