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Thread: Activating script

  1. #1

    Default Activating script

    A question regarding whether it is possible to activate the script after pressing the "end turn" button, but before the end of the AIs' moves.

    I always activate the script after starting the game, but I have a problem with the game often crashing after I press "end turn". The crash happens if AI attacks me and I choose to fight at the battle map mode -- typically during the battle loading screen or (sometimes) after the battle (during the loading of the campaign map screen).

    If the game crashes during my first AI initiated battle, I just load my last saved game file -- I always save the game before pressing the "end turn" button. But if the crash occurs during a second or third AI intiated battle of the turn, I normally do not want to waste my time replaying the already fought battles and load the save game file that I saved just before accepting the last battle ( I save before every battle).

    In the latter situation, is there a way to activate the script after I load the last battle? I have not found a way to do it, and this means that the turn was pretty much a waste as far as family members progression goes...

    And does this type of crash happen to other players? For me, this normally happens after I have fought 2-3 battles (that is on average every second or third turn). Is there any solution?

  2. #2
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Activating script

    Changing the executable to Alexander brings more stability, same goes for increased RAM (>2GB).
    End turn crashes are covered in the frequent issues. As long it is no repeatable crash you only will able to decrease the change of getting them, the RTW engine is that way.

    btw: Waiting after a battle before returning to campaign map at the battle result screes for 20 seconds decreases the chance of getting a crash here!

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  3. #3

    Default Re: Activating script

    Thanks for the tips, XSamatan.

    I assume you mean that I can buy the Alexander extention and then run EB throught that game? Will I be able to continue my current game if I do it?

  4. #4
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: Activating script

    The creator of the Alex-EB submod says yes, check his thread to make it working: https://forums.totalwar.org/vb/showt...1-ALEXANDER-EB

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

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