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Thread: Clean Feature #5 and #6

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    Default Re: Clean Feature #5 and #6

    Cool previews.

    In the original game the Tokugawa were merged with the Imagawa, as they were too few clans. This was good for gameplay, but it did little justice to the very difficult position the clan started, caught in between the Oda and teh Imagawa. That tension ended with the monumental defeat of the Imagawa and the loss of their Daimyo, Yoshimoto in the battle of Okehazama where a vastly outnumbered but determined Nobunaga won a miracle vistory and Ieyasu as ally.

    It's also nice to see the local infighting in Kyushu prortayed in the game. Historically, clans at one end of Japan were conscious of clans at the other end becoming too big due to the geagraphical shape of the country (very narrow and elongated) that meant a clan that started getting too big could eventually start steamrolling without anyone being able to do much about it. Hence, strategic alliances with far-off clans to keep the infighting were paramount.
    Last edited by gollum; 02-10-2011 at 00:20.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

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