When taking a city with a western faction I often leave in place any mics that correspond to my faction. I know it is not bug causing, but it is considered an exploit to (for example) build level 5 mic to get Scordisci Infantry then build a level 2 gov. But if something is already in place I leave it (often I build level 2 gov in Byzantion with KH even though there is already a level 4 local mic).
How does this work with Nomads?
Pastoralism and nomadism offer different troops according to this: https://img474.imageshack.us/f/nomad7fp.jpg/.
So does leaving Camps (archers/HA) and Courts (Noble HA/Cav) in place cause bugs/ctd/etc down the road? Or does it only cause problems if you are doing pastoral (like leaving a 'Warlords Camp' in a future Pastoralism)? Or is it only an exploit?
A lot of people say "destroy everything" with 'barbaric' factions. I do not believe this is always the best or most realistic policy. Even with the Saka.
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