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Thread: Some of my unpublished works on eastern civilizations...

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    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Some of my unpublished works on eastern civilizations...

    Here you will see some of my unpublished modification projects. I have mostly abandoned them for a long time because of the fact that I was busy modding some other RTS games like oblivion and mount and blade.

    I have found them very useful on my own. Also there were previous ideas mostly on EB2 as you will see throughout the thread.
    At the moment I had dedicated myself on playing EB not modding it any more. On the other hand, as I have finished most of this projects now I thought that instead of rotting them on my PC, it may be a better idea to see the ideas of other people.

    OK, let's begin my first project.

    Persian Satrapy Government for Pahlava

    Spoiler Alert, click show to read: 


    I had activated old govs of pahlava and I thought it would be a good role playing thing for revival of old Persian satrapies that belonged to Achaemenid Empire.
    I had tried to add this gov as a new gov for all Persian successors namely pontos, hayasdan and pahlava I had some bugs on the images but the system had worked so to prevent the possible CTDs I limited this gov to pahlava only because pontos has already satrapea persikos and hayasdan has marz - satrapy so after activation old pahlava governments I have changed old parthian border marches -gov2- to persian satrapies. as you can see clearly there are some mistakes on description as it was written in a hurry.
    to utilize this new gov type I have changed expansion land of pahlava in CAMPAIGN_SCRIPT.txt as below:

    Spoiler Alert, click show to read: 
    if I_LocalFaction parthia
    console_command create_building Arbela expansion
    console_command create_building Phraaspa expansion
    console_command create_building Bononia outlying
    console_command create_building Kabalaka expansion
    console_command create_building Thermon outlying
    console_command create_building Arpi outlying
    console_command create_building Burdigala outlying
    console_command create_building Babylon expansion
    console_command create_building Alexandropolis expansion
    console_command create_building Alexandreia_Ariana homeland
    console_command create_building Darioritum outlying

    console_command create_building Gergovia outlying
    console_command create_building Edessa expansion
    console_command create_building Asaak homeland
    console_command create_building Pallantia outlying
    console_command create_building Athenai outlying
    console_command create_building Augila_settlement outlying
    console_command create_building Seleukeia homeland
    console_command create_building Baktra expansion
    console_command create_building Bocchoris outlying
    console_command create_building Gawjam_Bastarnoz outlying
    console_command create_building Mastia outlying
    console_command create_building Avaricum outlying
    console_command create_building Bratosporios outlying
    console_command create_building Nikaia expansion
    console_command create_building Pantikapaion expansion
    console_command create_building Rhegion outlying
    console_command create_building Caern_Brigantae outlying
    console_command create_building Gelonus outlying
    console_command create_building Adrumeto outlying
    console_command create_building Attuaca outlying
    console_command create_building Capua outlying
    console_command create_building Vellika outlying
    console_command create_building Baikor outlying
    console_command create_building Camulosadae outlying
    console_command create_building Numantia outlying
    console_command create_building Charax expansion
    console_command create_building Byzantion expansion
    console_command create_building Ptolemais_Theron outlying
    console_command create_building Ratae outlying
    console_command create_building Ictis outlying
    console_command create_building Lucarottea outlying
    console_command create_building Emain_Macha outlying
    console_command create_building Atiqa outlying
    console_command create_building Ynys_Mon outlying
    console_command create_building Gava_Alanna outlying
    console_command create_building Gava_Aursa outlying
    console_command create_building Nisa homeland
    console_command create_building Gava_Haomavarga outlying
    console_command create_building Gava_Mazsakata homeland
    console_command create_building Gava_Roxsalanna outlying
    console_command create_building Uspe outlying
    console_command create_building Gava_Thissakata outlying
    console_command create_building Gava_Yazyga outlying
    console_command create_building Gava_Yugra outlying
    console_command create_building Dalminion outlying
    console_command create_building Serdike outlying
    console_command create_building Alexandreia_Eschate outlying
    console_command create_building Alexandreia expansion
    console_command create_building Axum outlying
    console_command create_building Prophthasia expansion
    console_command create_building Arse outlying
    console_command create_building Kotais expansion
    console_command create_building Lilibeo outlying
    console_command create_building Susa homeland
    console_command create_building Apollonia outlying
    console_command create_building Ivernis outlying
    console_command create_building Ak_Ink outlying
    console_command create_building Arretium outlying
    console_command create_building Chalkis outlying
    console_command create_building Gabai homeland
    console_command create_building Tuat outlying
    console_command create_building Tyde outlying
    console_command create_building Ankyra expansion
    console_command create_building Taksashila outlying
    console_command create_building Pura expansion
    console_command create_building Gerrha expansion
    console_command create_building Buridava outlying
    console_command create_building Sarmiszegethusa outlying
    console_command create_building Massalia outlying
    console_command create_building Gawjam_Habukoz outlying
    console_command create_building Sabata outlying
    console_command create_building Arctaunon outlying
    console_command create_building Armavir expansion
    console_command create_building Aventicos outlying
    console_command create_building Memphis expansion
    console_command create_building Gawjam_Heruskoz outlying
    console_command create_building Zadrakata homeland
    console_command create_building Epidamnos outlying
    console_command create_building Mediolanum outlying
    console_command create_building Hierosolyma expansion
    console_command create_building Taras outlying
    console_command create_building Chach outlying
    console_command create_building Mazaka expansion
    console_command create_building Amaseia expansion
    console_command create_building Halikarnassos expansion
    console_command create_building Karmana expansion
    console_command create_building Mtskheta expansion
    console_command create_building Apameia homeland
    console_command create_building Khiva homeland
    console_command create_building Tarsos expansion
    console_command create_building Gawjam_Kimbroz outlying
    console_command create_building Alalia outlying
    console_command create_building Kydonia outlying
    console_command create_building Meroe outlying
    console_command create_building Salamis expansion
    console_command create_building Kyrene outlying
    console_command create_building Emporion outlying
    console_command create_building Sparte outlying
    console_command create_building Gawjam_Gotanoz outlying
    console_command create_building Rome outlying
    console_command create_building Lemonum outlying
    console_command create_building Mytilene expansion
    console_command create_building Ammonion outlying
    console_command create_building Segesta outlying
    console_command create_building Viennos outlying
    console_command create_building Carrodunum outlying
    console_command create_building Oxtraca outlying
    console_command create_building Sardis expansion
    console_command create_building Tanais expansion
    console_command create_building Carna outlying
    console_command create_building Pella expansion
    console_command create_building Homna expansion
    console_command create_building Antiocheia_Margiane homeland
    console_command create_building Paraitonion expansion
    console_command create_building Ippone outlying
    console_command create_building Sala outlying
    console_command create_building Siga outlying
    console_command create_building Lixus outlying
    console_command create_building Ekbatana homeland
    console_command create_building Kallatis expansion
    console_command create_building Bibracte outlying
    console_command create_building Cenabum outlying
    console_command create_building Eburonum outlying
    console_command create_building Pergamon expansion
    console_command create_building Bostra expansion
    console_command create_building Bagacos outlying
    console_command create_building Gordu_Neuriji outlying
    console_command create_building Iuvavoaeta outlying
    console_command create_building Kirtan outlying
    console_command create_building Hibis outlying
    console_command create_building Tylis expansion
    console_command create_building Side expansion
    console_command create_building Vindobona outlying
    console_command create_building Segestica outlying
    console_command create_building Sinope expansion
    console_command create_building Kophen expansion
    console_command create_building Hekatompylos homeland
    console_command create_building Korinthos outlying
    console_command create_building Persepolis homeland
    console_command create_building Garama outlying
    console_command create_building Sidon expansion
    console_command create_building Ipsos expansion
    console_command create_building Ani-Kamah expansion
    console_command create_building Trapezous expansion
    console_command create_building Tamane outlying
    console_command create_building Veldideno outlying
    console_command create_building Rhodos outlying
    console_command create_building Gawjam_Rugoz outlying
    console_command create_building Maryab outlying
    console_command create_building Terhazza outlying
    console_command create_building Gava_Saka outlying
    console_command create_building Asodat outlying
    console_command create_building Karali outlying
    console_command create_building Opiana outlying
    console_command create_building Singidunum outlying
    console_command create_building Seliun_Pilis outlying
    console_command create_building Gintaras_Ostan outlying
    console_command create_building Vesontio outlying
    console_command create_building Messana outlying
    console_command create_building Gawjam_Silengoz outlying
    console_command create_building Petra expansion
    console_command create_building Patala outlying
    console_command create_building Gawjam_Skandzawarjoz outlying
    console_command create_building Olbia expansion
    console_command create_building Marakanda homeland
    console_command create_building Karkathiokerta expansion
    console_command create_building Swebotraustastamnoz outlying
    console_command create_building Antiocheia expansion
    console_command create_building Damaskos expansion
    console_command create_building Palmyra expansion
    console_command create_building Chersonesos expansion
    console_command create_building Diospolis_Megale outlying
    console_command create_building Demetrias expansion
    console_command create_building Naissos outlying
    console_command create_building Ascaucalis outlying
    console_command create_building Pselkis outlying
    console_command create_building Syracuse outlying
    console_command create_building Lepki outlying
    console_command create_building Gader outlying
    console_command create_building Sucum-Murgi outlying
    console_command create_building Ariminum outlying
    console_command create_building Patavium outlying
    console_command create_building Vindelicoppidos outlying
    console_command create_building Tolosa outlying
    console_command create_building Chighu outlying
    console_command create_building Sulek outlying
    console_command create_building Kart_Hadast outlying
    console_command create_building Ubar outlying
    ; Hayasdan AI Government Placement and MIC!
    console_command create_building Armavir gov1
    console_command create_building Armavir militia_barracks_H1
    end_if


    and the second one half finished I had named it at first lords and vassals ... but the scope of the project passed its limits and later abandoned .

    I had added monarchy , oligarchy, confederation and republic.

    here is the descr_beliefs.txt

    Spoiler Alert, click show to read: 
    ;
    ; Atraphoenix' Lords and Vassals Mod
    ;
    ; This consists largely of UI related information - names, pip graphics &c.
    ;
    ; Line 1: the tag. All other databases that need to refer to political orientation will do so with this tag
    ; Line 2: path to 'order' pip - shows up on the settlement stats screen
    ; Line 3: path to 'unrest' pip - shows up on the settlement stats screen
    ; Line 4: path to 'level' pip - shows up on the settlement stats screen
    ; Line 5: unrest tooltip label - label for tooltip string for order pip found in data/text/expanded_bi.txt
    ; Line 6: order tooltip label - label for tooltip string for unrest pip found in data/text/expanded_bi.txt
    ;
    ; Order of declaration is relevant - ties will be broken for dominance in order of declaration
    ; i.e. first declared political system will win over second declared system in the event of a tie.
    ;

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    monarchy
    eb/data/ui/pips/pip_politics_monarchy_positive.tga
    eb/data/ui/pips/pip_politics_monarchy_negative.tga
    eb/data/ui/pips/pip_politics_monarchy.tga
    MONARCHY_LABEL
    MONARCHY_UNREST
    MONARCHY_ORDER

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    oligarchy
    eb/data/ui/pips/pip_politics_oligarchy_positive.tga
    eb/data/ui/pips/pip_politics_oligarchy_negative.tga
    eb/data/ui/pips/pip_politics_oligarchy.tga
    OLIGARCHY_LABEL
    OLIGARCHY_UNREST
    OLIGARCHY_ORDER

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    confederation
    eb/data/ui/pips/pip_politics_confederation_positive.tga
    eb/data/ui/pips/pip_politics_confederation_negative.tga
    eb/data/ui/pips/pip_politics_confederation.tga
    CONFEDERATION_LABEL
    CONFEDERATION_UNREST
    CONFEDERATION_ORDER

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    republic
    eb/data/ui/pips/pip_politics_democracy_positive.tga
    eb/data/ui/pips/pip_politics_democracy_negative.tga
    eb/data/ui/pips/pip_politics_democracy.tga
    DEMOCRACY_LABEL
    DEMOCRACY_UNREST
    DEMOCRACY_ORDER


    and finally my last trial new wonders mods:
    I was on the point of research but it has never passed to coding phase.
    my potential wonders that I thought to add are below:

    Spoiler Alert, click show to read: 
    The Baku Ateshgah (from Persian: آتشگاه Atashgāh Azerbaijani: Atəşgah [1] ) or "Fire Temple" is a castle-like religious structure in Surakhani, a suburb of greater Baku, Azerbaijan. "Atash" is the Persian word for fire (آتش).
    The pentagonal complex, which has a courtyard surrounded by cells for monks and a tetrapillar-altar in the middle, was built during the 17th and 18th centuries. It was abandoned after 1883 when oil and gas plants were established in the vicinity. The complex was turned into a museum in 1975 and now receives 15,000 visitors a year. It was nominated for World Heritage Site status in 1998 and was declared a state historical-architectural reserve by decree of the Azeri President on 19 December 2007.[2]










    Gobustan Rock Art Cultural Landscape or simply Gobustan (Azerbaijani: Qobustan qoruğu) is a hill and mountain site occupying the southeast ending of the Big Caucasian Ridge, mainly in the basin of Jeyrankechmaz River, between the rivers Pirsagat and Sumgait. It is located west of the settlement of Gobustan, about 40 miles (64 km) southwest of the centre of Baku on the west bank of the Caspian Sea.
    The territory of Gobustan is cut up with numerous, sometimes rather deep ravines (in Azerbaijani: gobu). That is a suggested origin of the Gobustan geographical name.
    In 1966 Gobustan was declared a national historical landmark of Azerbaijan in an attempt to preserve the ancient carvings, relics, mud volcanoes and gas-stones in the region. The mountains Boyukdash, Kichikdash, Jingirdag, and the Yazili hill were taken under legal government protection. These mountains are located near the Caspian Sea, in southeast part of Gobustan.
    In 2007 Gobustan was declared a UNESCO World Heritage Site considered to be of "outstanding universal value" for the quality and density of its rock art engravings, for the substantial evidence the collection of rock art images presents for hunting, fauna, flora and lifestyles in pre-historic times and for the cultural continuity between prehistoric and medieval times that the site reflects.[1]











    Khirokitia (sometimes spelled Choirokoitia) (Greek:Χοιροκοιτία) is an archaeological site on the island of Cyprus dating from the Neolithic age. It has been listed as a World Heritage Site by UNESCO since 1998.
    The site is known as one of the most important and best preserved prehistoric sites of the eastern Mediterranean. Much of its importance lies in the evidence of an organised functional society in the form of a collective settlement, with surrounding fortifications for communal protection.
    The Neolithic aceramic period is represented by this settlement and around 20 other similar settlements spread throughout Cyprus.







    The Tombs of the Kings ("τάφοι των βασιλέων", tafi ton vasileon in Greek) is a large necropolis lying about two kilometres (little over a mile) north-west of Paphos harbour in Cyprus.
    The underground tombs, many of which date back to the 4th century BCE, are carved out of the solid rock, and are thought to have been the burial sites of Paphitic aristocrats and high officials up to the third century CE (the name comes from the magnificence of the tombs; no kings were in fact buried here). Some of the tombs feature Doric columns and frescoed walls. Archaeological excavations are still being carried out at the site. The tombs are cut into the native rock, and at times imitated the houses of the living.
    Although the tombs have been known and casually explored for centuries, they were first subjected to systematic excavation in the later 1970s and the 1980s under the direction of Dr Sophocles Hadjisavvas, now Director of Antiquities of the Republic of Cyprus.
    Dr Hadjisavvas has turned over to research students of the University of Sydney the preparations of the finds for publication.
    Part of the importance of the tombs lies in the Paphian habit of including Rhodian amphorae among the offerings in a burial. Through the manufacturing stamps placed on the handles of these amphorae, it is possible to give them a date and, through them, the other material from the same burial.
    Thus, it is hoped to develop a more secure chronology for archaeological material in the Eastern Mediterranean of the Hellenistic and early Roman periods.

    Arg-é Nisa - The Parthian Fortresses of Nisa consist of two tells of Old and New Nisa, indicating the site of one of the earliest and most important cities of the Parthian Empire, a major power from the mid 3rd century BC to the 3rd century AD. They conserve the unexcavated remains of an ancient civilization which skilfully combined its own traditional cultural elements with those of the Hellenistic and Roman west. Archaeological excavations in two parts of the site have revealed richly decorated architecture, illustrative of domestic, state and religious functions. Situated at the crossroads of important commercial and strategic axes, this powerful empire formed a barrier to Roman expansion while serving as an important communication and trading centre between east and west, north and south.


    The Ajanta Caves (Ajiṇṭhā leni; Marathi: अजिंठा लेणी) in Maharashtra, India are 31 rock-cut cave monuments which date from the 2nd century BC. The caves include paintings and sculptures considered to be masterpieces of both Buddhist religious art (which depict the Jataka tales)[1] as well as frescos which are reminiscent of the Sigiriya paintings in Sri Lanka.[2] The caves were built in two phases starting around 200 BC, with the second group of caves built around 600 AD.[3]



    The Elephanta Caves (Marathi: घारापुरीची लेणी, Gharapurichya Lenee) are a network of sculpted caves located on Elephanta Island, or Gharapuri (literally "the city of caves") in Mumbai Harbour, 10 kilometres (6.2 mi) to the east of the city of Mumbai in the Indian state of Maharashtra. The island, located on an arm of the Arabian Sea, consists of two groups of caves—the first is a large group of five Hindu caves, the second, a smaller group of two Buddhist caves. The Hindu caves contain rock cut stone sculptures, representing the Shaiva Hindu sect, dedicated to the god Shiva.[1][2]
    The rock cut architecture of the caves has been dated to between the 5th and 8th centuries, although the identity of the original builders is still a subject of debate. The caves are hewn from solid basalt rock. All the caves were also originally painted in the past, but now only traces remain.
    The main cave (Cave 1, or the Great Cave) was a Hindu place of worship until Portuguese rule began in 1534, after which the caves suffered severe damage. This cave was renovated in the 1970s after years of neglect, and was designated a UNESCO World Heritage Site in 1987 to preserve the artwork. It is currently maintained by the Archaeological Survey of India (ASI).[1][2]





    The Mahabodhi Temple (महाबोधि मंदिर) (Literally: "Great Awakening Temple") is a Buddhist temple in Bodh Gaya, the location where Siddhartha Gautama, the Buddha, attained enlightenment. Bodh Gaya is located about 96 km (60 mi) from Patna, Bihar state, India. Next to the temple, to its western side, is the holy Bodhi tree. In the Pali Canon, the site is called Bodhimanda,[1] and the monastery there the Bodhimanda Vihara. The tallest tower is 55 metres (180 ft) tall.











    Choga Zambil means 'basket mound.'[1] It was built about 1250 BC by the king Untash-Napirisha, mainly to honor the great god Inshushinak. Its original name was Dur Untash, which means 'town of Untash', but it is unlikely that many people, besides priests and servants, ever lived there. The complex is protected by three concentric walls which define the main areas of the 'town'. The inner area is wholly taken up with a great ziggurat dedicated to the main god, which was built over an earlier square temple with storage rooms also built by Untash-Napirisha. The middle area holds eleven temples for lesser gods. It is believed that twenty-two temples were originally planned, but the king died before they could be finished, and his successors discontinued the building work. In the outer area are royal palaces, a funerary palace containing five subterranean royal tombs.
    Although construction in the city abruptly ended after Untash-Napirisha's death, the site was not abandoned, but continued to be occupied until it was destroyed by the Assyrian king Ashurbanipal in 640 BCE. Some scholars speculate, based on the large number of temples and sanctuaries at Chogha Zanbil, that Untash-Napirisha attempted to create a new religious center (possibly intended to replace Susa) which would unite the gods of both highland and lowland Elam at one site.









    Taxte Soleymān, (Persian: تخت سلیمان; Taxte Soleymān "Throne of Solomon") is an archaeological site in West Azarbaijan, Iran. It lies midway between Urmia and Hamadan, very near the present-day town of Takab, and 400 km (250 miles) west of Tehran.
    The originally fortified site, which is located on a crater rim, was recognized as a World Heritage Site in July 2003. The citadel includes the remains of a Zoroastrian fire temple built during the Sassanid period and partially rebuilt during the Ilkhanid period. This site got this DSemitic name after the Arab conquest. This temple housed one the three "Great Fires" or "Royal Fires" that Sassanid rulers humbled themselves before in order to ascend the throne. The fire at Takht-i Soleiman was called ādur Wishnāsp and was dedicated to the arteshtar or warrior class of the Sasanid.[1]
    Folk legend relates that King Solomon used to imprison monsters inside the 100 m deep crater of the nearby Zendan-e Soleyman "Prison of Solomon". Another crater inside the fortification itself is filled with spring water; Solomon is said to have created a flowing pond that still exists today. Nevertheless, Solomon belongs to Semitic legends and therefore, the lore and namesake (Solomon's Throne) should have been formed following Islamic conquest of Persia. After the Conquest, the Arabs sought to destroy anything Zoroastrian or Persian, as these things were deemed to be contrary to Islam. In order to avoid this, the Persians changed the names of many sites and monuments to save them from destruction. Another example is in the city of Pasargad, where they began referring to the tomb of Cyrus the Great as "Solomon's mother's tomb." A 4th century[citation needed] Armenian manuscript relating to Jesus and Zarathustra, and various historians of the Islamic period, mention this pond. The foundations of the fire temple around the pond is attributed to that legend.
    Archaeological excavations have revealed traces of a 5th century BC occupation during the Achaemenid period, as well as later Parthian settlements in the citadel. Coins belonging to the reign of Sassanid kings, and that of the Byzantine emperor Theodosius II (AD 408-450), have also been discovered there.
    Contents
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    The Arg-é Bam (ارگ بم in Persian, "Bam citadel") was the largest adobe building in the world, located in Bam, a city in the Kerman province of southeastern Iran. It is listed by UNESCO as part of the World Heritage Site "Bam and its Cultural Landscape". This enormous citadel on the Silk Road was built before 500 BC and remained in use until 1850 AD. It is not known for certain why it was then abandoned.
    The entire building was a large fortress in whose heart the citadel itself was located, but because of the impressive look of the citadel, which forms the highest point, the entire fortress is named the Bam Citadel.
    On December 26, 2003, the Citadel was almost completely destroyed by an earthquake, along with much of the rest of Bam and its environs. A few days after the earthquake, the then Iranian President Mohammad Khatami announced that the Citadel would be rebuilt.












    In Antiquity, Bagastâna, which means 'place where the gods dwell', was the name of a village and a remarkable, isolated rock along the road that connected the capitals of Babylonia and Media, Babylon and Ecbatana (modern Hamadan). Many travellers passed along this place, so it was the logical place for the Persian king Darius I the Great (522-486) to proclaim his military victories.
    The famous Behistun inscription was engraved on a cliff about 100 meters off the ground. Darius tells us how the supreme god Ahuramazda choose him to dethrone an usurper named Gaumâta, how he set out to quell several revolts, and how he defeated his foreign enemies.









    Hatra was a mixed Mesopotamian/Assyrian and Arab city founded by Ancient Arab tribes[1] some time in the 3rd century BCE. A religious and trading centre under the Parthian empire of Iran, it flourished during the 1st and 2nd centuries BCE.[2] Later on, the city became the capital of possibly the first Arab Kingdom in the chain of Arab cities running from Hatra, in the northeast, via Baalbek and Petra, in the southwest. The region controlled from Hatra was the Kingdom of Araba, a semi-autonomous buffer kingdom on the western limits of the Parthian Empire of Iran, governed by Arabian princes.
    Hatra became an important fortified frontier city and withstood repeated attacks by the Roman Empire, and played an important role in the Second Parthian War. It repulsed the sieges of both Trajan (116/117) and Septimius Severus (198/199).[3] Hatra defeated the Iranians at the battle of Shahrazoor in 238, but fell to the Iranian Sassanid Empire of Shapur I in 241 and was destroyed.[3] The traditional stories of the fall of Hatra tell of an-Nadira, daughter of the King of Araba, who betrayed the city into the hands of Shapur. The story tells of how Shapur killed the king and married an-Nadira, but later had her killed also.[2]
    Hatra is the best preserved and most informative example of a Parthian city. It is encircled by inner and outer walls nearly 4 miles (6.4 km) in circumference and supported by more than 160 towers. A temenos surrounds the principal sacred buildings in the city’s centre. The temples cover some 1.2 hectares and are dominated by the Great Temple, an enormous structure with vaults and columns that once rose to 30 metres. The city was famed for its fusion of Greek, Mesopotamian, Assyrian and Arabian pantheons, known in Aramaic as Beiṯ Ĕlāhā ("House of God"). The city had temples to Nergal (Assyrian and Akkadian), Hermes (Greek), Atargatis (Syro-Aramaean), Allat and Shamiyyah (Arabian) and Shamash (the Assyrian sun god).[2] Other deities mentioned in the Hatran Aramaic inscriptions is the Aramaean Ba'al Shamayn, and the Assyrian female deity known as Ashurbel, which latter is perhaps the assimilation of the two deities Ashur and Bel, despite their being individually masculine.

    Hattusa (Hittite: 𒌷𒄩𒀜𒌅𒊭, URUḪa-at-tu-ša, read "Ḫattuša") was the capital of the Hittite Empire in the late Bronze Age. It was located near modern Boğazkale, Turkey, within the great loop of the Kızıl River (Hittite: Marashantiya; Greek: Halys).
    Hattusa was added to the UNESCO World Heritage list in 1986.

    Before 2000 BC, a settlement of the apparently indigenous Hatti people was established on sites that had been occupied even earlier.[1] The earliest traces of settlement on the site are from the sixth millennium BC. In the 19th and 18th centuries BC, merchants from Assur in Assyria established a trading post here, setting up in their own separate quarter of the city. The center of their trade network was located in Kanesh (Neša) (modern Kültepe). Business dealings required record-keeping: the trade network from Assur introduced writing to Hattusa, in the form of cuneiform.
    A carbonized layer apparent in excavations attests to the burning and ruin of the city of Hattusa around 1700 BC. The responsible party appears to have been King Anitta from Kussara (a city possibly to be identified with Alişar), who took credit for the act and erected an inscribed curse for good measure:

    Shushtar Historical Hydraulic System

    Brief Description
    Shushtar, Historical Hydraulic System, inscribed as a masterpiece of creative genius, can be traced back to Darius the Great in the 5th century B.C. It involved the creation of two main diversion canals on the river Kârun one of which, Gargar canal, is still in use providing water to the city of Shushtar via a series of tunnels that supply water to mills. It forms a spectacular cliff from which water cascades into a downstream basin. It then enters the plain situated south of the city where it has enabled the planting of orchards and farming over an area of 40,000 ha. known as Mianâb (Paradise). The property has an ensemble of remarkable sites including the Salâsel Castel, the operation centre of the entire hydraulic system, the tower where the water level is measured, damns, bridges, basins and mills. It bears witness to the know-how of the Elamites and Mesopotamians as well as more recent Nabatean expertise and Roman building influence.



    some may exist in EB and some may be out of time frame of EB and some of this wonders may be built during the campaign.
    Also Behiston Inscriptions are on my top 5 list but I became undecisive because I had no idea whether it is possible to build more than 2 wonders in a province as we have 2 in persepolis already.

    I hope you find them useful at the moment I am only using the first project on my EB the latter ones are unfinished.

    Atra



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  2. #2
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: Some of my unpublished works on eastern civilizations...

    Please post these on EBNOM forums... :D
    Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member

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    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Some of my unpublished works on eastern civilizations...

    Quote Originally Posted by gamegeek2 View Post
    Please post these on EBNOM forums... :D
    I shall,
    When I have finished them all



    My Submods for EB
    Spoiler Alert, click show to read: 
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    History is written by the victor." Winston Churchill

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