Results 1 to 30 of 131

Thread: Demo out on 22 February 2011

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member Senior Member Barkhorn1x's Avatar
    Join Date
    Aug 2001
    Location
    Miami, FL, USA
    Posts
    1,056

    Default Re: Demo out on 22 February 2011

    FYI. "Semi-official" confirmation that AA is not in fact implemented in the demo but will be in the release.

    The Engine doesn't have AA supported yet, its in the final release so dont worry guys.
    http://forums.totalwar.com/showthrea...l=1#post103820

    This leaves me (semi) relieved.
    Last edited by Barkhorn1x; 02-23-2011 at 19:27.
    "Après moi le déluge"

  2. #2
    Medevil Member Dead Guy's Avatar
    Join Date
    Jun 2007
    Location
    Gothia, Sweden
    Posts
    341

    Default Re: Demo out on 22 February 2011

    Hmm, that siege was quite the clusterfark.

    I had no idea where to attack, I shot the gate to 100% damage but still couldn't enter through it. Didn't seem to matter since climbing walls seems pretty straight forward while carrying a long spear, and takes about 10 seconds. Wouldn't want generation deficient attention span to quit playing, right?

    Guess you can use the bow hero to shoot a bit, they have longer range and can attack where there's no tower? I did get a few opportunities to shoot at yari units inside the walls without getting shot at with samurai archers, regardless.

    Eventually I sent my katana samurai up the walls at the gates, they didn't open, the katanas lost against yaris, I think half of them were ashigerus even. The AI had sent his cavalry and at least one unit of yaris out to die before that, before I even reached the walls. Then I sent my yaris up and suddenly the enemy started running out the gates, shattered. I have no idea what happened at that point. Suddenly I won the battle without being anywhere near the keep-thingie.

    Some of these games takes a while getting used to, but I can't say I'm impressed after this.

    I like how there seems to be a lot of choke points on the map though.

  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,441

    Default Re: Demo out on 22 February 2011

    The demo is nothing impressive. It feels like a reskinned NTW.

    I hope for better things in the original.
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  4. #4
    Senior Member Senior Member Barkhorn1x's Avatar
    Join Date
    Aug 2001
    Location
    Miami, FL, USA
    Posts
    1,056

    Default Re: Demo out on 22 February 2011

    More semi-official bits from the moderator at at the .COM site:

    To my knowledge there isn't any released material from the gold version yet as it only went gold a few days ago and the magazines/computer sites tend to run a week or two behind real time.
    So...GOLD!


    From this page:

    As Mark said the demo is like a "lite" version of the full game in order to keep it as small as possible so just because something isn't in the demo doesn't mean it won't be in the full game.

    This is why a lot of the graphical features are not included.
    http://forums.totalwar.com/showthrea...889#post103889
    "Après moi le déluge"

  5. #5
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: Demo out on 22 February 2011

    Seems like run speed is back to RTW levels. Walk is the fastest in any Total War game so far. Unless I did something wrong in the tests I just ran...

  6. #6
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: Demo out on 22 February 2011

    Quote Originally Posted by CBR View Post
    Seems like run speed is back to RTW levels. Walk is the fastest in any Total War game so far. Unless I did something wrong in the tests I just ran...
    That pun was pretty terrible right there.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  7. #7

    Default Re: Demo out on 22 February 2011

    Quote Originally Posted by CBR View Post
    Seems like run speed is back to RTW levels. Walk is the fastest in any Total War game so far. Unless I did something wrong in the tests I just ran...
    Moving by dragging out a formation defaults to run. Sure that wasn't the reason?

  8. #8
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: Demo out on 22 February 2011

    I timed same units for both walk and run so that cannot be the reason. And quite sure I was running at standard 1:1 time too.

  9. #9
    Member Member IRONxMortlock's Avatar
    Join Date
    Sep 2006
    Location
    Shizuoka, Japan
    Posts
    243

    Default Re: Demo out on 22 February 2011

    Quote Originally Posted by Barkhorn1x View Post
    FYI. "Semi-official" confirmation that AA is not in fact implemented in the demo but will be in the release.
    http://forums.totalwar.com/showthrea...l=1#post103820

    This leaves me (semi) relieved.
    Really? This leaves me much more concerned. To me it comes across as though the AI is in such a poor state that they couldn't include it in the demo.
    and New Zealand.

  10. #10
    Vote: Sasaki Member ByzantineKnight's Avatar
    Join Date
    May 2006
    Location
    Decomposing on Seon
    Posts
    1,247

    Default Re: Demo out on 22 February 2011

    Quote Originally Posted by IRONxMortlock View Post
    Quote Originally Posted by Barkhorn1x View Post
    FYI. "Semi-official" confirmation that AA is not in fact implemented in the demo but will be in the release.

    http://forums.totalwar.com/showthrea...l=1#post103820

    This leaves me (semi) relieved.
    Really? This leaves me much more concerned. To me it comes across as though the AI is in such a poor state that they couldn't include it in the demo.
    I believe he is is referring to AA, Anti-Aliasing, not the Artificial Intelligence.

    If you use the link Kagemusha posted, the mod will allow you to see how the Campaign AI acts by itself. However, if you would like to see the Battle AI in action I believe we have to wait until release.
    RIP Tosa, I can't believe you are gone, but we will never forget you

  11. #11
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,596

    Default Re: Demo out on 22 February 2011

    If you want to try more mods released for the demo, please visit the S2TW modding area and go this thread.I have gathered there the mods released so far: https://forums.totalwar.org/vb/showt...s-for-the-demo.
    Ja Mata Tosainu Sama.

  12. #12
    Senior Member Senior Member Barkhorn1x's Avatar
    Join Date
    Aug 2001
    Location
    Miami, FL, USA
    Posts
    1,056

    Default Re: Demo out on 22 February 2011

    Quote Originally Posted by ByzantineKnight View Post
    I believe he is is referring to AA, Anti-Aliasing, not the Artificial Intelligence.

    If you use the link Kagemusha posted, the mod will allow you to see how the Campaign AI acts by itself. However, if you would like to see the Battle AI in action I believe we have to wait until release.
    Correct - Anti-Alaising takes care of the jaggies and makes everything look better on higher resolutions.

    BTW, using the Camp mod and playing a conservative slow build up of buildings and tech only ensured my clans destruction by the agressive and strong Miyoshi clan. So that is "interesting".
    "Après moi le déluge"

  13. #13
    Shadow Senior Member Kagemusha's Avatar
    Join Date
    Mar 2005
    Location
    Helsinki,Finland
    Posts
    9,596

    Default Re: Demo out on 22 February 2011

    Quote Originally Posted by Barkhorn1x View Post
    Correct - Anti-Alaising takes care of the jaggies and makes everything look better on higher resolutions.

    BTW, using the Camp mod and playing a conservative slow build up of buildings and tech only ensured my clans destruction by the agressive and strong Miyoshi clan. So that is "interesting".
    Thats great to hear. I dont remember the last time you could actually loose in TW game in campaign.
    Ja Mata Tosainu Sama.

  14. #14
    Peerless Senior Member johnhughthom's Avatar
    Join Date
    Sep 2007
    Location
    Looking for the red blob of nothingness
    Posts
    6,344

    Default Re: Demo out on 22 February 2011

    The demo is updating on Steam at the minute, perhaps blocking the free play mod?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO