I don't like the rock paper scissors thing too much. Particularly the spear units. I know that in very close quarters they should not be as effective as katana units but its staggeringly different, they will basically get own hands down. Logically, that makes little scene to me. They taught the yari to everyone as the basis of martial war. It takes a master of the katana a life time of discipline and sacrifice, but in 3 weeks in training, 3 yari armed peasants could kill one. That and now there are "middle" units too. Monks are one of them. They use to be fearsome units in melee, but not anymore. Now, they are "ok units but with no real weakness's".

I don't mind some form of RPS to mold the units, but it should not be so extreme, makes the game less fun and most obvious to what to do :(