I played just the campaign part earlier this week, but skipped the battles. Today I tried the battles. In short, it was a disaster. I had little to no control over the army and formations were non-existent. Part of the problem was just trying to follow the steps from the advisor. It wasn't bad until the last half of the second battle when things started to unravel. I was having problems with camera control selecting units and clicking properly to get my units to do what I wanted them to do. I felt like a drunken taisho commanding a Chinese fire drill (yet the scripted battle still let me win). All attempts to form a battle line resulted in more chaos - kind of funny looking back on it but very frustrating at the time. I'm going to have to make some control adjustments or just practice getting used to the command and control that are the default.
The castle siege was more of the same, except I was intimidated by the huge castle - very intimidated. In addition to horrible control issues, I had not a clue how to approach the assault or use the new units. The cannons ran out of ammo before the front gate was destroyed and with that, the only real plan I had for the battle. Chokosabe bodies littered the ground in front of the castle gate. At least my ninjas bled all over the ground inside the castle - cleaning up that mess oughta teach the enemy a lesson.
Anyway, it was not a very pleasant experience on the battlefield. At this point I hesitate to even attempt the historical battle until I can exercise some manner of control over an army. Back to the class room for me.
Aside from the above, I was very pleased with the pace of movement and combat. Movement felt natural, not rushed, giving me plenty of time to panic as I attempted to futilely introduce some organization to the mob, er, army. Likewise with combat, it was drawn out long enough for me to not only panic at the flanking moves the AI made, but also allow me time to wish really, really hard that my units would just move where I want them on their own without me having to attempt giving an order. All in all, I'm pleased with the mechanics.![]()
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