Quote Originally Posted by Drunk Clown View Post
It may be just me but I can't follow you anymore. You want peace in... a war game?
I only want to say that the eternal and "global" war wasn't the best description for Antiquity. All wars and peaces had peak points and we don't see that on the map.The peaces were when the states became too military stable to be conquered: so, even if there is an official war between x and y, there will be no battle [="peace", like Russia and Japan today, without peace agreement after world war 2]. An AI empire cam be made enough little/big if we'll introduce the internal rebellion able to create new factions. These new factions will make the map interesting at any moment.

>>I think the creation of new factions from the aggressive rebels at normal level game can limit the expansion of superpowers. All the rebels might have the chance to conquer another settlement and to have diplomatic rellations. So the map will be stable, we can then create a Pax Romana where the commerce with others will never end to be interesting and where will make war only for peace [a good status quo of politics]. We'll no longer fight to death to become the single faction on the map [because we can be defeated by another unrealistic ultragigaempire]... isn't that?<<