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Thread: Paradox double crosses its enemies in an honourable and auspicious manner

  1. #1
    pardon my klatchian Member al Roumi's Avatar
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    Default Paradox double crosses its enemies in an honourable and auspicious manner

    The crown has been nudged. Will it roll off the head of CA/SEGA?



    Paradox have announced Sengoku, a game that treads on quite a few of CA's Shoggy 2's feet:

    http://www.paradoxplaza.com/press/20...nounce-sengoku

    As a massive fan of Paradox games I am so very much excite. If it's anything like EU3 in a more concentrated Japanese dose, then I think it should well be a corker.

    Doesnt seem to be a release date but this does look like Paradox is getting closer to offering a challenge to CA's strategy franchise, albeit without the battles -and more grand strategy.

  2. #2
    Boy's Guard Senior Member LeftEyeNine's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Um. Yes and no.

    CA lacks any serious competitors in the field of stragety AND battle map genre. They are leading a style of their own and we can attribute the "diminishing returns" of TW series.

    Paradox avoids any eyecandy investment into its portfolio and that's simply their style.

    Which leads us to "NO".

    On the other hand, there are numerous gamers looking for historical detail and accuracy calling it "the depth of the game" and as soon as that "depth" can infuse and evolve into the "atmosphere" of the game, that game just sells like crazy.

    Which paves the way to the assumption "YES".

    In any case, competence yields quality. In favor of it.

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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Paradox makes games that are un-playable and a chore to slog through. They are no challenge to CA in anyway.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by lars573 View Post
    Paradox makes games that are un-playable and a chore to slog through. They are no challenge to CA in anyway.
    lol

    Pretty pumped for more Paradox gaming on Clauswitz, and I like their tabasco for announcing this now. :D

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    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    I am excited for this. Paradox has my love.
    TosaInu shall never be forgotten.

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    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Is it a real game?

    It is not even on the front of their blog or website.
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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    PI games are just so far beyond TW right now.

    They don't have battle, but the campaigns CA try to put together against say a game of EU3? CA have nothing.
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    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by pevergreen View Post
    PI games are just so far beyond TW right now.

    They don't have battle, but the campaigns CA try to put together against say a game of EU3? CA have nothing.
    I absolutely agree. To my mind, the focus of gameplay in any TW campaign longer than 10 turns is always the campaign map. Battles, once I get my military/industrial complex running, are more of a formality. Only at the beginning of the game when the stakes are higher, resources more constrained and targets/threats more plentiful do I find battles particularly important or engaging. Later when I'm wielding multiple stacks of combined arms I'll enjoy the big battles but they can even be a bit of a grind.

    The only thing I'll say against PI's clausewitz games in comparison to TW (bar the graphics) is the ping pong warfare.

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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    The blurb makes it sound more akin to Crusader Kings in Japan than an EU style game.

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    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by lars573 View Post
    Paradox makes games that are un-playable and a chore to slog through. They are no challenge to CA in anyway.
    Not sure if serious...

    Quote Originally Posted by pevergreen
    PI games are just so far beyond TW right now.

    They don't have battle, but the campaigns CA try to put together against say a game of EU3? CA have nothing.
    The one thing i absolutely, positively hate about Parodox games is dice-rolling warfare. God, it really gets under my skin when my army who outnumbers the enemy almost 3 to 1 suffers terrible casualties in the shock phase because my general rolled poorly

  11. #11
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by Monk View Post
    The one thing i absolutely, positively hate about Parodox games is dice-rolling warfare. God, it really gets under my skin when my army who outnumbers the enemy almost 3 to 1 suffers terrible casualties in the shock phase because my general rolled poorly
    Same. But its the only way I can think of to effectively have combat with no battle engine.
    Quote Originally Posted by TosaInu
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    but I joke. Some of my best friends are Vietnamese villages.
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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by Monk View Post
    Not sure if serious...
    Totally serious. They can't make games.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Opinions, not fact.
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  14. #14
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Yes, and you should really learn to tell the difference between the two.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

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    Oni Member Samurai Waki's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Gah! These paradox games aren't really games! I played one once and the learning curb was too steep, so I decided to play a REAL game like Call of Duty. It haz graffiks! And since my opinions are always rooted in facts that I've made up, you lose, and I win... ;)

    Oh, yeah... I'll have to wait and see on this game. EU: Rome was sort of disastrous.

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