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Thread: Paradox double crosses its enemies in an honourable and auspicious manner

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  1. #1
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by lars573 View Post
    Paradox makes games that are un-playable and a chore to slog through. They are no challenge to CA in anyway.
    lol

    Pretty pumped for more Paradox gaming on Clauswitz, and I like their tabasco for announcing this now. :D

  2. #2
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    I am excited for this. Paradox has my love.
    TosaInu shall never be forgotten.

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    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Is it a real game?

    It is not even on the front of their blog or website.
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  4. #4
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    PI games are just so far beyond TW right now.

    They don't have battle, but the campaigns CA try to put together against say a game of EU3? CA have nothing.
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    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    Quote Originally Posted by pevergreen View Post
    PI games are just so far beyond TW right now.

    They don't have battle, but the campaigns CA try to put together against say a game of EU3? CA have nothing.
    I absolutely agree. To my mind, the focus of gameplay in any TW campaign longer than 10 turns is always the campaign map. Battles, once I get my military/industrial complex running, are more of a formality. Only at the beginning of the game when the stakes are higher, resources more constrained and targets/threats more plentiful do I find battles particularly important or engaging. Later when I'm wielding multiple stacks of combined arms I'll enjoy the big battles but they can even be a bit of a grind.

    The only thing I'll say against PI's clausewitz games in comparison to TW (bar the graphics) is the ping pong warfare.

  6. #6
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Paradox double crosses its enemies in an honourable and auspicious manner

    The blurb makes it sound more akin to Crusader Kings in Japan than an EU style game.

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