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Thread: Fighting at forests

  1. #1

    Angry Fighting at forests

    I really hate fighting at forests. I have to keep my eye all the time in the minimap and cant see the battle. It's very hard to control an army you cant see. Is there anyway to take out the forests? I mean, the forest is there in the campaign map, but in battle the groud is all clean. This would not affect ambushs.

    I am playing a romani game and is very annoying to conquer gauls because of the damn forests. I am thinking how is goin to be fight germany and their motherfckr black forest. Please save my campaign.

  2. #2

    Default Re: Fighting at forests

    Why don´t you see it as a challenge? ;)
    Btw: wait for Dugundiz to see this thread, i´m sure he´ll give you some valuable tips how to fight in those nasty dark places.
    - 10 mov. points :P

  3. #3

    Default Re: Fighting at forests

    If you mean the big redwoods, there's a mod to remove those, and I agree, those are completely ridiculous. Not only were there not redwoods in ancient Gaul/Germania, but there was also no way in hell any army (ambushers or not) would fight in that thick of a forest, because of that exact reason. But if you just mean regular forests, with the smaller trees, then you shouldn't have so much trouble with that. It's a bit more of a challenge for factions like the Romani, but that's normal, and should be expected. Don't go in forests if you can help it, and if you can't force a plains battle, then you'll have to deal with the consequences.
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  4. #4

    Default Re: Fighting at forests

    do it the roman way: if your enemies defeat your 3 legions, send 13. simple as that
    "Who fights can lose, who doesn't fight has already lost."
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    "Durch diese hohle Gasse muss er kommen..."
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  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Fighting at forests

    You need this mod to remove the stupid, over-sized trees.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
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  6. #6

    Default Re: Fighting at forests

    Ridiculous is not really well describing word:D

    Anyway i dont like any trees or forests in-game.Mostly because all my battles in forest (after fixing giant trees) happens in sight of lovely plains,just behind the red border line!

    I expect something more from my FM with 5 stars and mostly phalanx army then end in the deepest woods available after 3 months of manoeuvring.Despite all my efforts in camping map to stay out of forest.
    Trait "Dangerous idiot" should be added,all stars and influence removed and charecter moved to the cheapest ship and send him to hunt down multistacks of pirates:)

  7. #7
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Fighting at forests

    Quote Originally Posted by william weedzor View Post
    I expect something more from my FM with 5 stars and mostly phalanx army then end in the deepest woods available after 3 months of manoeuvring.Despite all my efforts in camping map to stay out of forest.
    Trait "Dangerous idiot" should be added,all stars and influence removed and charecter moved to the cheapest ship and send him to hunt down multistacks of pirates:)
    You should expect more from yourself. don't send your armies into the forests. They are dangerous. You do get to choose your the field of battle, and a good commander makes sure its advantageous to them. But I love having a small Sweboz army decimating the armies of Rome in the forests of Germania.

    Foot
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  8. #8

    Default Re: Fighting at forests

    Quote Originally Posted by Foot View Post
    You should expect more from yourself. don't send your armies into the forests. They are dangerous. You do get to choose your the field of battle, and a good commander makes sure its advantageous to them.
    I don't think it's that easy, sometimes the battlemap seems to differ from the campaign one. Instead of standing on hills or beeing next to a forest the enemy has the hill or you are in the forest...

  9. #9
    Member Member stratigos vasilios's Avatar
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    Default Re: Fighting at forests

    Quote Originally Posted by Ca Putt View Post
    do it the roman way: if your enemies defeat your 3 legions, send 13. simple as that
    Ha! Outstanding.
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  10. #10

    Default Re: Fighting at forests

    Admittedly, this was a rare occasion where I was the one getting attacked, but I often try something simmilar in forest even if I attack. That is find a clearing and get the enemy to come to you by shooting at them. Here my allied alpine celts sent their trademark greetings to the Averni Gauls:


    (It was the only clearing in my deployment zone, and I think the only one on the whole battlemap, on the Strategymap it was openfield though with forest ordering on two sides.)

    I agree about the stupid oversized trees, they totally ruin the feeling, plus they ruin the battlefield as well since they when close together trap soldiers everywhere, which would also be very weird on a real battlefield.
    Last edited by Alrik; 03-05-2011 at 06:10.

  11. #11

    Default Re: Fighting at forests

    I hate fighting in forests because historically most factions would never do it, they'd seek out a good and fairly open field to fight on. If a phalanx-army attacks you in a forest it's just... weird.

    "Don't go in the forest" is well and good, but it's hard to see on the campaign map just what the engine will interpret as "forest" on the tactical map.

    Germanic tribes launching an ambush is a different story, though. They're supposed to do this kind of thing.

    All in all it's one thing Medieval 2 does much better. No annoying forest-fights there.

  12. #12

    Default Re: Fighting at forests

    IIRC, you can alt(or is it ctrl?) + right click on the campaign map to see if this spot is "wooded".

  13. #13

    Default Re: Fighting at forests

    If you find yourself on a battlefield with too many trees and you don't want to fight in a dense forest - then in many cases, you don't have to. Just deploy your army as far away from the enemy as possible, start the battle, highlight all your units and click the withdraw icon. The battle ends with no casualties on either side. On the next turn, move your army somewhere else.

  14. #14
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Fighting at forests

    try Alt+right clicking on the campain map and dont fight in woods if youre not an barbarian ambusher

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  15. #15

    Default Re: Fighting at forests

    Thanks for the tips. I tried the mod and so far i've not seen the goddamned sequoias.

  16. #16

    Default Re: Fighting at forests

    Huh. So many years of playing these games and there's still interface tricks I don't know. I'll definitely remember that one. Thanks!

    Though it seems that I actually just need to right-click with nothing selected. ctrl-click or alt-click don't seem to make any difference.

  17. #17

    Default Re: Fighting at forests

    Another idea is to zoom down close to the unit level, ie so the camera is underneath the trees. You can see whats going on much better that way and it creates a nice atmosphere, simulating the chaos and excitement of a forest fight.

    Of course you can also just keep your troops hidden and let the enemy attack you. Most of the time emerging troops, javelin volleys and a flank charge will send them running. But keep the cavalry hidden until you need to chase down some routers!

  18. #18

    Default Re: Fighting at forests

    Hey guys, I've got the same problem. Not the same, but almost. I am playing as Saka and i have fought 2 or 3 battles without a heavy forested map. How can it be? The trees are not big (because of the minimod) but I'd like to cut off all the trees of the game...I am on a steppe...How can I do it?

  19. #19
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Fighting at forests

    I really love fighting in forests ^^
    As tips, I play zoomed where the action will take place the most, but with cav or flankers need to pause :P

  20. #20

    Default Re: Fighting at forests

    i hate forest fights unleass i can hide my batle line and my secondary skirmisher batleline on the treeline (even elite run like hell when they get in range and get hailled by massive shower of javelins)

    fighting in forest and not being able to see the enemy troop movements suchs big time and it always ends up with me loosing precious soldiers and then having to scur the forest to look for the enemies that passed the batleline and routed off my slingers or archers

  21. #21

    Default Re: Fighting at forests

    when I fight forest battles with an ample army(I'm not badly outnumbered and have a lot of infantry with staying power) I tend to zoom in THE MINIMAP so I can see every soldier as a separate spot. It's tricky but with this tecnique the battle plays just like a normal infantry field battle.
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

  22. #22
    ridiculously suspicious Member TheLastDays's Avatar
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    Default Re: Fighting at forests

    Quote Originally Posted by Foot View Post
    You should expect more from yourself. don't send your armies into the forests. They are dangerous. You do get to choose your the field of battle, and a good commander makes sure its advantageous to them. But I love having a small Sweboz army decimating the armies of Rome in the forests of Germania.

    Foot
    Well, sometimes you'll have clear plains on the strategy map and will still end up on a densely forested map in battle mode...
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  23. #23
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Fighting at forests

    Hire a stack of Germans and throw it at the Germans.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  24. #24

    Default Re: Fighting at forests

    So...is it impossible?

  25. #25
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Fighting at forests

    battling in forests needs even more micromanaging than horse archer armies. if you are the ambushers it is good news just encircle the enemy and decimate them but if you are ambushed just order your important general run away. I learned why it is so important to have one unit of scout army after I ordered one of my consular army to siege a celtic town, and ambushed, my consule KIA..

    other than ambushes normal forest battles gives you advantage on lots of things , archers and cavalry sucks in forests that is why no nomads managed to rule germany with the exception of Attila.

    and if you are defender in fact less probable.... let the enemy tire their soldiers.
    use and prefer javeliners who are better than archers in forests.

    if you are attacker the most common scenario, if you have archers just use them to reveal hidden units as they have no use other than it.

    if the situation getting worse use emergency orders : defending triangle / square, cavalry charge at enemy's back... and pray of course....



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  26. #26
    Member Member NikosMaximilian's Avatar
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    Default Re: Fighting at forests

    Hire Germanic/Celtic regionals and local mercenaries, forget about battle formations and chaaaarge! chaaaaaarge! chaaaaarge!!!. Maybe leave in reserve the FM, another cavalry unit and some skirmishers to flank the enemy and shower the ones with no armour with javelins (if possible in the ensuing mayhem).

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  27. #27

    Default Re: Fighting at forests

    I do not mind, when playing as the Celts or Germans, fighting in forests. It's the 'barbarian way' and historically they are excellent hit-and-run ambusher types with large pitched battles as a secondary fighting preference.

    Still the huge trees are somewhat of a nuisance.

  28. #28
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Fighting at forests

    What about chariot + auto calc?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  29. #29
    Member Member eo9o's Avatar
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    Default Re: Fighting at forests

    To fight in forrests was dificult yesterday and now a days too! Take a look on Vietinã war to remember that...
    My advice is:
    Put your infantry in loose formation and attack them like animals! try to flank them with your cavalary or round the enemy lines and attack them behind.
    Use this formation to enter in a forrest:
    10 heavy infantry, prefer swordman units to spearman;
    5 light infantry or spearmans;
    4 heavy cavalary;
    1 General.

    In a jungle, fight like animal, defensive formations or organized attack don't work like in open fields.

  30. #30

    Default Re: Fighting at forests

    This is one of my pet peaves with this game... No ancient commander fought in forest... They used the forests to define the battlefield.
    Did Boadicea's army march through the forest to flank the Romans? No! The Romans used the forest to cover their flanks and force the Britons to attack their narrow front. Forests should be impassible on the tactical map, like they were to armies historically.
    Anything other than ambush in a forest is totally ahistorical and I do not participate in this BS.
    I march to my Greek enemy and attack him. He sets up his phalanxes in a.... forest??? Reload, march 1 depleted skirmisher to contact, auto-win, move on...
    This is the reason I don't play Celts or Germans in this game anymore.

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