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  1. #1

    Default Re: Fighting at forests

    If you mean the big redwoods, there's a mod to remove those, and I agree, those are completely ridiculous. Not only were there not redwoods in ancient Gaul/Germania, but there was also no way in hell any army (ambushers or not) would fight in that thick of a forest, because of that exact reason. But if you just mean regular forests, with the smaller trees, then you shouldn't have so much trouble with that. It's a bit more of a challenge for factions like the Romani, but that's normal, and should be expected. Don't go in forests if you can help it, and if you can't force a plains battle, then you'll have to deal with the consequences.
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  2. #2

    Default Re: Fighting at forests

    do it the roman way: if your enemies defeat your 3 legions, send 13. simple as that
    "Who fights can lose, who doesn't fight has already lost."
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  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Fighting at forests

    You need this mod to remove the stupid, over-sized trees.
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  4. #4
    Member Member stratigos vasilios's Avatar
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    Default Re: Fighting at forests

    Quote Originally Posted by Ca Putt View Post
    do it the roman way: if your enemies defeat your 3 legions, send 13. simple as that
    Ha! Outstanding.
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  5. #5

    Default Re: Fighting at forests

    Admittedly, this was a rare occasion where I was the one getting attacked, but I often try something simmilar in forest even if I attack. That is find a clearing and get the enemy to come to you by shooting at them. Here my allied alpine celts sent their trademark greetings to the Averni Gauls:


    (It was the only clearing in my deployment zone, and I think the only one on the whole battlemap, on the Strategymap it was openfield though with forest ordering on two sides.)

    I agree about the stupid oversized trees, they totally ruin the feeling, plus they ruin the battlefield as well since they when close together trap soldiers everywhere, which would also be very weird on a real battlefield.
    Last edited by Alrik; 03-05-2011 at 06:10.

  6. #6

    Default Re: Fighting at forests

    I hate fighting in forests because historically most factions would never do it, they'd seek out a good and fairly open field to fight on. If a phalanx-army attacks you in a forest it's just... weird.

    "Don't go in the forest" is well and good, but it's hard to see on the campaign map just what the engine will interpret as "forest" on the tactical map.

    Germanic tribes launching an ambush is a different story, though. They're supposed to do this kind of thing.

    All in all it's one thing Medieval 2 does much better. No annoying forest-fights there.

  7. #7

    Default Re: Fighting at forests

    IIRC, you can alt(or is it ctrl?) + right click on the campaign map to see if this spot is "wooded".

  8. #8

    Default Re: Fighting at forests

    If you find yourself on a battlefield with too many trees and you don't want to fight in a dense forest - then in many cases, you don't have to. Just deploy your army as far away from the enemy as possible, start the battle, highlight all your units and click the withdraw icon. The battle ends with no casualties on either side. On the next turn, move your army somewhere else.

  9. #9

    Default Re: Fighting at forests

    Ridiculous is not really well describing word:D

    Anyway i dont like any trees or forests in-game.Mostly because all my battles in forest (after fixing giant trees) happens in sight of lovely plains,just behind the red border line!

    I expect something more from my FM with 5 stars and mostly phalanx army then end in the deepest woods available after 3 months of manoeuvring.Despite all my efforts in camping map to stay out of forest.
    Trait "Dangerous idiot" should be added,all stars and influence removed and charecter moved to the cheapest ship and send him to hunt down multistacks of pirates:)

  10. #10
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Fighting at forests

    Quote Originally Posted by william weedzor View Post
    I expect something more from my FM with 5 stars and mostly phalanx army then end in the deepest woods available after 3 months of manoeuvring.Despite all my efforts in camping map to stay out of forest.
    Trait "Dangerous idiot" should be added,all stars and influence removed and charecter moved to the cheapest ship and send him to hunt down multistacks of pirates:)
    You should expect more from yourself. don't send your armies into the forests. They are dangerous. You do get to choose your the field of battle, and a good commander makes sure its advantageous to them. But I love having a small Sweboz army decimating the armies of Rome in the forests of Germania.

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  11. #11

    Default Re: Fighting at forests

    Quote Originally Posted by Foot View Post
    You should expect more from yourself. don't send your armies into the forests. They are dangerous. You do get to choose your the field of battle, and a good commander makes sure its advantageous to them.
    I don't think it's that easy, sometimes the battlemap seems to differ from the campaign one. Instead of standing on hills or beeing next to a forest the enemy has the hill or you are in the forest...

  12. #12
    ridiculously suspicious Member TheLastDays's Avatar
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    Default Re: Fighting at forests

    Quote Originally Posted by Foot View Post
    You should expect more from yourself. don't send your armies into the forests. They are dangerous. You do get to choose your the field of battle, and a good commander makes sure its advantageous to them. But I love having a small Sweboz army decimating the armies of Rome in the forests of Germania.

    Foot
    Well, sometimes you'll have clear plains on the strategy map and will still end up on a densely forested map in battle mode...
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  13. #13
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Fighting at forests

    Hire a stack of Germans and throw it at the Germans.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  14. #14

    Default Re: Fighting at forests

    So...is it impossible?

  15. #15
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Fighting at forests

    battling in forests needs even more micromanaging than horse archer armies. if you are the ambushers it is good news just encircle the enemy and decimate them but if you are ambushed just order your important general run away. I learned why it is so important to have one unit of scout army after I ordered one of my consular army to siege a celtic town, and ambushed, my consule KIA..

    other than ambushes normal forest battles gives you advantage on lots of things , archers and cavalry sucks in forests that is why no nomads managed to rule germany with the exception of Attila.

    and if you are defender in fact less probable.... let the enemy tire their soldiers.
    use and prefer javeliners who are better than archers in forests.

    if you are attacker the most common scenario, if you have archers just use them to reveal hidden units as they have no use other than it.

    if the situation getting worse use emergency orders : defending triangle / square, cavalry charge at enemy's back... and pray of course....



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