Admittedly, this was a rare occasion where I was the one getting attacked, but I often try something simmilar in forest even if I attack. That is find a clearing and get the enemy to come to you by shooting at them. Here my allied alpine celts sent their trademark greetings to the Averni Gauls:
(It was the only clearing in my deployment zone, and I think the only one on the whole battlemap, on the Strategymap it was openfield though with forest ordering on two sides.)
I agree about the stupid oversized trees, they totally ruin the feeling, plus they ruin the battlefield as well since they when close together trap soldiers everywhere, which would also be very weird on a real battlefield.
Last edited by Alrik; 03-05-2011 at 06:10.
I hate fighting in forests because historically most factions would never do it, they'd seek out a good and fairly open field to fight on. If a phalanx-army attacks you in a forest it's just... weird.
"Don't go in the forest" is well and good, but it's hard to see on the campaign map just what the engine will interpret as "forest" on the tactical map.
Germanic tribes launching an ambush is a different story, though. They're supposed to do this kind of thing.
All in all it's one thing Medieval 2 does much better. No annoying forest-fights there.
IIRC, you can alt(or is it ctrl?) + right click on the campaign map to see if this spot is "wooded".
If you find yourself on a battlefield with too many trees and you don't want to fight in a dense forest - then in many cases, you don't have to. Just deploy your army as far away from the enemy as possible, start the battle, highlight all your units and click the withdraw icon. The battle ends with no casualties on either side. On the next turn, move your army somewhere else.
try Alt+right clicking on the campain map and dont fight in woods if youre not an barbarian ambusher
"A wise man once said: Never buy a game full price!"
- Another wise man
Thanks for the tips. I tried the mod and so far i've not seen the goddamned sequoias.
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