Results 1 to 12 of 12

Thread: M2TW mod question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member stratigos vasilios's Avatar
    Join Date
    Aug 2009
    Location
    New Holland
    Posts
    1,163

    Default Re: M2TW mod question

    BC is very good. I would also recommend Stainless Steel and DLV, although the latter does take awhile to go through a turn.
    We love you because you died and resurrected to save us...
    Spoiler Alert, click show to read: 
    We love you Goku!




  2. #2
    Member Member WinsingtonIII's Avatar
    Join Date
    Jul 2009
    Location
    Boston, USA
    Posts
    564

    Default Re: M2TW mod question

    Quote Originally Posted by stratigos vasilios View Post
    I would also recommend Stainless Steel and DLV, although the latter does take awhile to go through a turn.
    The problem with SS and DLV if you're looking for another EB is neither have historical accuracy as a priority. Stainless Steel is focused on AI improvement, bugfixes, gameplay, and graphics, with historical accuracy coming in far behind behind those aspects. DLV is ultimately focused on the roleplaying elements. It is true that the scripts and character roleplaying elements do help to improve historical accuracy in some areas, but when I played DLV campaigns I was bothered by some of the oversights that really hurt the historical accuracy (for instance, they had the wrong person as ruler of the Siculo-Normans at game start; in fact I think in real life he had been dead for 15 years before their mod started). There were more issues like this, and they may have fixed some of them, but the fact is DLV was never meant to be a historical realism mod and if that's what you're looking for you won't find it there.

    Right now, I'm pretty sure Broken Crescent and Chivalry II are the only two completed mods for M2TW that focus on historical accuracy for a large region (as opposed to a small, regional campaign). Admittedly ChivII is not as historical a mod as EB or BC, but it does try more than most. Dominion of the Sword will obviously focus on accuracy as well when it comes out.
    Last edited by WinsingtonIII; 03-09-2011 at 03:27.
    from Megas Methuselah, for some information on Greek colonies in Iberia.



  3. #3
    Member Member stratigos vasilios's Avatar
    Join Date
    Aug 2009
    Location
    New Holland
    Posts
    1,163

    Default Re: M2TW mod question

    I'm downloading CII now, you all talked me into it!
    We love you because you died and resurrected to save us...
    Spoiler Alert, click show to read: 
    We love you Goku!




  4. #4
    urk! Member bobbin's Avatar
    Join Date
    Aug 2008
    Location
    Tin Isles
    Posts
    3,668

    Default Re: M2TW mod question

    Broken Cresent gets my vote, the most enjoyable mod I've played for M2TW, apart from EBII that is.


  5. #5
    Member Member WinsingtonIII's Avatar
    Join Date
    Jul 2009
    Location
    Boston, USA
    Posts
    564

    Default Re: M2TW mod question

    Quote Originally Posted by stratigos vasilios View Post
    I'm downloading CII now, you all talked me into it!
    I hope you enjoy!

    Just bear in mind that's it's not a total-conversion historical mod on the level of EB/BC, so you won't see things like all units in their native language (although many are) or "the year in history" events.
    from Megas Methuselah, for some information on Greek colonies in Iberia.



  6. #6
    Member Member Leon the Batavian's Avatar
    Join Date
    Dec 2009
    Location
    Insula Batavorum
    Posts
    53

    Default Re: M2TW mod question

    Oh this doesn't make things easier guys :P


    Anyways thanks for the tips all.
    Last edited by Leon the Batavian; 03-09-2011 at 17:51.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO