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Thread: No DX 11 Support Upon Release

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  1. #1

    Default Re: No DX 11 Support Upon Release

    Read your thread about it. If i understand correctly, it seems the the clan campaign that uses the match making service works ok, but no surprises there since this is clearly more merketable.

    It's the classic team mp play of 2v2, 3v3 that was found problematic, right?
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  2. #2
    Rolluplover Member Kocmoc's Avatar
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    Default Re: No DX 11 Support Upon Release

    Quote Originally Posted by gollum View Post
    Read your thread about it. If i understand correctly, it seems the the clan campaign that uses the match making service works ok, but no surprises there since this is clearly more merketable.

    It's the classic team mp play of 2v2, 3v3 that was found problematic, right?
    Wait. The normal Hosting works good so far, you can (like classic) setup a game, people join you and than you start - this seems to work goood!
    The Problem is the Team-Match-Maker. You can set up your team with up to 4 player and than let the MM search you a game.
    This is the only way for rated games and to gain clannpoints or influence.

    We tried to host games the normal way yesterday, with the problem, that most player are new and dont join those games.
    So, if you want to play teamgames right now, you have to find you a team somehow, else you hardly will play 2v2 or higher teamgames at all.
    Its pretty much down to 1v1 and MM.

  3. #3

    Default Re: No DX 11 Support Upon Release

    I see, thanks for explaining.
    Last edited by gollum; 03-16-2011 at 12:23.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  4. #4

    Default Re: No DX 11 Support Upon Release

    I'm not so much annoyed at the fact that there's no DX10/11 or AA for the moment but at the way it was announced. It seems like they knew beforehand, when the game went gold, but didn't tell everybody until slightly after release when it was too late to get refunds/cancel pre-orders for those who rushed out and bought it. Maybe I've misunderstood or misread the situation but that's how it seems to me. Not a great way to treat your fans.
    My view is that it is deserable to be both loved and feared; but it is difficult to achieve both and, if one of them has to be lacking, it is much safer to be feared than loved. - Niccolo Machiavelli

  5. #5
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: No DX 11 Support Upon Release

    Quote Originally Posted by IlDuce View Post
    It seems like they knew beforehand, when the game went gold, but didn't tell everybody until slightly after release when it was too late to get refunds/cancel pre-orders for those who rushed out and bought it. Maybe I've misunderstood or misread the situation but that's how it seems to me. Not a great way to treat your fans.
    Yes, the situation can certainly be interpreted that way.
    "Après moi le déluge"

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