Denmark is up
https://forums.totalwar.org/vb/local...id=201&id=8889
Denmark is up
https://forums.totalwar.org/vb/local...id=201&id=8889
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Any progress here? I remember Visorslash saying he did not want to play Denmark in this game. Perhaps he has lost all motivation? As such it would be good to give the Danes to another player whilst we are still on turn 2 and can restart easily?
BTW Denmark starts with great potential in this campaign.
Oh, and Zim - Norway here as well? Must be a fan :)
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Moderator of The Throne Room
“Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
"Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
"Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
“While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx
For Rome! Got Rome!!For the Admiral!
![]()
I'll contact him at TWC
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I've been having problems with this site.
Novgorod takes a flying kick to the face. ;)
http://www.sendspace.com/file/p1g92k
hey all, if you defeat an army or navy could you please post the name here to help other players observe the rules about defeated armies being unable to move and immune from attack?
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Okay. Grand Duke Alexander, and his catapult friend are beaten. I think that's it.
The vile forces of the HRE TO combine have been driven back. Stetin has also been sacked. Meanwhile, the armies of poland continue to grow stronger. You shall regret this attack you dogs!
lithuania up!
https://forums.totalwar.org/vb/local...id=205&id=9063
Moderator of The Throne Room
“Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
"Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
"Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
“While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx
Interesting. Which TO stacks have you beaten Nightbringer?
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
TO
https://forums.totalwar.org/vb/local...id=205&id=9067
Danzig captured as the Order's armies cower inside; Dunaburg captured
Spoiler Alert, click show to read:
For Rome! Got Rome!!For the Admiral!
![]()
Lol was Danzig the one I thought I was protecting with a fort? I suppose you slipped by that fort and attacked with Catapults?
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Aargh, curse my inferiority in auto-resolve
HRE
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I have a maxed out general that Monkey has to deal with atm. My men ARE better, you are just beating them with superior numbers. Given the chance, I'll cut trough those militia units like so much butter. Unfortunately there is only so much one can do with limited territories.
Ally yes but you have always been a reluctant one, answering slowly and only really defending your own cause. Stating "peace is great" a while back really got me thinking that you were in it for yourself. A true ally I've had in the face of slysnake who sacrificed armies, income and settlements for our combined cause. You also ended up preparing (over the course of several turns most likely) a massive ambush and backstab on me, so it seems you were not quite as friendly for a longer period of time, not when our war started.
Having Thanatos contest your rebel provinces would have had him off my back and would have ensured that an untrustworthy player does not get too large. Would that I had known not to trust you back then, I would have made sure this would happen. It is my experience that diplomacy in hotseats can win wars all on it's own. But what's done is done and we will finish this game. I take it from you quitting CoG! that you'll be stepping down from the hotseat scene?
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Well, that's why I play carefully. I don't let you get a chance to take on on my armies. I fight the battles on my terms. That's why I haven't suffered a catastrophic loss in this game.I have a maxed out general that Monkey has to deal with atm. My men ARE better, you are just beating them with superior numbers. Given the chance, I'll cut trough those militia units like so much butter. Unfortunately there is only so much one can do with limited territories.
If I truly was in it for myself, why would I help fight Lithuania? Both myself and Slysnake helped each other with income, though I never had a diplomat with you, nor was in a position to aid like Sly did. My preparation? Two turns. One turn to move my army into positions, the next turn to attack. It wasn't planned. Phonics just approached me, I said okay, and did it. I had two turns, and I did what I could with them.Ally yes but you have always been a reluctant one, answering slowly and only really defending your own cause. Stating "peace is great" a while back really got me thinking that you were in it for yourself. A true ally I've had in the face of slysnake who sacrificed armies, income and settlements for our combined cause. You also ended up preparing (over the course of several turns most likely) a massive ambush and backstab on me, so it seems you were not quite as friendly for a longer period of time, not when our war started.
I already had most of the rebel provinces under target, so it wouldn't have helped much. Besides, you were looking too powerful most likely. And yes, I will be.Having Thanatos contest your rebel provinces would have had him off my back and would have ensured that an untrustworthy player does not get too large. Would that I had known not to trust you back then, I would have made sure this would happen. It is my experience that diplomacy in hotseats can win wars all on it's own. But what's done is done and we will finish this game. I take it from you quitting CoG! that you'll be stepping down from the hotseat scene?
You are fighting battles on your terms because I'm throwing stacks at you to keep you Northside. Once you come around my main recruitment centers I'll have the advantage, forts, units and all. Hopefully you don't have Trebuchets already.
If Lithuania took out the TO they would have had enough castles and gold from the sacking to make decent AR stacks with their AP axemen and extra infantry. You letting them take me out would have been directly detrimental to your position in the mainland. Also Thanatos Eclipse is not a player to be taken lightly under any circumstances. So yes I do think you fought Lithuania because of your own reasons and not because of some great love for the Teutonic Order and their humble general
So why are you quitting hotseats? Will it be permanent or temporary?
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
That general going rebel with half my forces near the central front put the nail in the coffin. The game is lost, but i'll play it out. Mongols up.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
That's why low loyalty generals are bad. I generally don't use less ones with less then 4 in my armies, just too risky. I killed off my two one loyalty generals, well got Sly to kill em.
Unlucky there though. (Not trying to be harsh).
Used an almost fully depleted unit to siege Kalmar, as I saw your general trying to escape, then I used what I could, beat that general who then retreated to a tile next to Kalmar, then used the rest of the army to attack the general (with the depleted unit disbanded) and it brings in the army inside the settlement into the fight. Won that easily, and Kalmar is under siege.What kind of mistake? I'm not sure how an army in a settlement can be "damaged" before the settlement is assaulted, unless the new general was beaten and retreated to a tile next to Kalmar.
Last edited by Visor; 10-25-2011 at 11:04.
Sorry Myth, but what happened to Argudhun the Merciless? He was supposed to be immune from attack because he was immobilised on my turn under the rules. But he appears to have disappeared. If he rebelled that's fine but I can't tell from the save because of the fog of war.
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frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I had to use him, I was fresh out of generals back then, and units left to themselves rebel as well. You'll see up North that there is a stack of 2-3 Order Spearmen who turned rebel on me right in the middle of my clash with Lithuania.
I couldn't accept an adoption (I was offered a NF general and really wanted him). Apparently there is some sort of hardcoded limit of the generals that can be on the map. If other nations all get too many the others can scarcely replace their losses. I believe that's what happened to Cecil and his Novgorod too.
Monkey I killed that general. So sorry. I'll replay the turn. When I played I thought he was some reinforcement and that your troops had all retreated in that castle a bit to the North.
That TO Hochmeister model is looking awesome btw.
Last edited by Myth; 10-25-2011 at 10:47.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
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