
Originally Posted by
vollorix
I do not remember it really well, since it´s an eternity since i´ve played vanilla last time, but could it be that the AI factions are acting this way, partly(?), because there are no multiple Roman factions, and, perhaps even the SPQR superfaction in the game anymore? Does anyone remember if this aggressive behaivour of the AI primary occured after one used to win the Roman Civil War, or if it was normal for the factons even before? What i remember was, while playing Juli, i used to get peace proposals from Greeks, Carthaginians or others, after the Senate used to give me a mission against those factions, like blockading their port for a turn, and i was at war with them. They allways asked for peace, and were readily paying tribute for accepting it.
Btw: fomalhaut - what difficulty are you playing on? have you tried medium, or even easy? I mean, you are not competing with the AI, but instead are trying to have a nice game, so, the only way i see to prevent that rediculos behaiviour of the AI, allying themselvs against a small desert nation, would be do choose the lowest difficulty level.
On the other hand, it´s quite understandable, when AI, programmed to hate the human player, is taking a break fighting each other when kind of super agressive nation emerges on their both boarders, threatening them at the same time. The enemy of my enemy is my friend - i find it quite logical. Once they´d throw you out off their boarders, they´d gladly sign a peace treate with you, i´m sure. So, perhaps the solution lies in avoiding common boarders with both superpowers at the same time? ;)
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