Heh, hard is indeed hard, unlike previous TW games where all levels were 'easy' :)
I've now lost two Oda campaigns on hard, perhaps not surprising when the Oda AI controlled always die out turn 2.
I'm now trying Takeda on hard and that's going better, i.e. I've lasted >10 turns. However, this time around I'm finding different problems to contend with. Having too many allies can be detrimental, the simple matter being that I'm now competing to conquer territories. At times I've found myself providing the softening blow to a mutual enemy only for my ally (Hojo) to then sweep in and take the province. I still only have 1 province. lol.
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