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Thread: ALEX.exe significantly worse A.I.?

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  1. #1

    Default Re: ALEX.exe significantly worse A.I.?

    I can't say it is significantly worse. The thing I disliked most about Alex.exe is that the governers live way too long. There is a way to fix that though, I just never bothered. I only played 2 campaigns and noticed real improvements in battles and naval invasions.

    Only once did I ever encounter a serious (4 full stacks in 3 turns) naval invasion in RTW.exe.

    I have played all 3 engines and all 3 will have occasional AI sieges where they are completely outnumbered. If you auto_win it is a minor victory, if you play the battle it is a waist of 10 min as they always run away.

    I have been using BI and am quite happy with it. I thought retraining would make things unrealistic, but retrained armies lose some experience. Also, aor reduces retraining.

  2. #2
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: ALEX.exe significantly worse A.I.?

    Thread moved

    Since this is clearly not a EB specific bug I moved the thread into the Gameplay subforum.

    No campaign is the same so your problems might not affect other players,
    The time I used Alex to play EB I received good results, troops were retrained, AI's campaign map movement was over all good and well thought, some minor naval invasions happened (though less than with BI), diplomacy was more stable.
    On the other side the battlemap movement isn't that good in battles with reinforcements, maybe you want to check that this doesn't happen too often and can enjoy the battles again.
    Overall, Alex is an improvement IMHO.

    BTW: Even ShogunII now has problems if the AI gets reinforcements.....

    XSamatan

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  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: ALEX.exe significantly worse A.I.?

    Quote Originally Posted by XSamatan View Post
    Since this is clearly not a EB specific bug I moved the thread into the Gameplay subforum.
    Because this isn't exactly a gameplay thread, I think it belongs to the general forum.

    Thread moved (again).
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  4. #4
    Voluntary Suspension Voluntary Suspension Rahwana's Avatar
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    Default Re: ALEX.exe significantly worse A.I.?

    well, the babystacks is because the 1 turn unit recruitments, alex EB works best if you turn recruitments into 0 turn and see they spew halfstacks after halfstacks to your territories
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  5. #5

    Default Re: ALEX.exe significantly worse A.I.?

    sorry about the placement issue, i wasn't sure what this would categorize as.

    yesterday i fought Rome again and it was actually a pretty fun fight, they actually had the Hastati/Principe/Trarii formation and i was really really excited to see that. I took many mental screenshots because this never happened before

  6. #6

    Default Re: ALEX.exe significantly worse A.I.?

    the old age was never an issue for me, my second faction leader lived til about 75 and that was old as all heck, but my 4 campaigns the natural causes deaths averaged around 60 years old

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