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Thread: Shogun vs Shogun 2

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  1. #11

    Default Re: Shogun vs Shogun 2

    Quote Originally Posted by econ21;2053295438

    [i
    STW2 pros[/i]

    The campaign map. As someone who likes historical wargames and is bored to death by chess, the 3D map is so much more to my taste than the Risk style one. The main problem with the 3D map in some earlier TW games was that the AI did not seem to cope with the extra freedom, but it's doing ok in STW2 so far. My vague memory of STW was that the strategic AI cheated like crazy (reacting to your moves rather than being genuinely simultaneous), which was annoying. And I loathed the bridge province bottlenecks.
    The campaign AI is good, but it has some holes. I'm not talking about anything silly like units getting stuck (looking at you CivV). But it's not hard to bait the AI into making fairly bad decisions on the campaign map. Outside of defending archers focusing on a single wall, I haven't noticed many holes in the skirmish AI. Which is odd because I'd personally think the skirmish AI would be more challenging. But there are definitely some holes in the campaign AI that I'm exploiting in my Uesugi VH/VH game.
    Last edited by Leptomeninges; 04-15-2011 at 14:48.

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