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  1. #1
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Too Slow ?

    Quote Originally Posted by Lemur View Post
    Grabbing that immediately. I love this game, but the everybody-against-you thing with the realm divide makes me want to give up on my campaign. There goes trade, since I'm not allowed to trade with other nations, and there go my vassals. IRRITATING! I may re-start a campaign, since being able to have long-term allies and vassals would make a massive difference.
    I feel the same. My very friendly ally the chosokabe declared war on me only about 4 turns after everyone else, causing my revenue to go through the floor. Not only had I not really developed my markets and castles properly yet but with the whole world and his wife on my case, what resources I have will be going on troops. I'm a little irked by my readiness to give in and try again but I can't really see much of a long term future on my current revenue base and with so many enemies.

    Now that I know the lay of the land a bit better I'm tempted to start anew and either play the game as CA delivered it (anticipating the mob's response -in a gamey way no doubt) or using this mod to play something arguably more consistent and satisfying.

    I think I'll do the later as I'd rather not get too gamey.

  2. #2
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: Too Slow ?

    Yeah, I don't mind the challenge of everybody getting angry at you and declaring war, it's the inflexibility of the arrangement that bugs me. I should be able to pick off clans, make them outrageous promises and either buy them out of the war or pull them to my side. Having a permanent -200 diplo penalty that never goes away is too much. I'm a big fan of divide and conquer, so that game mechanic takes away a great deal of my strategic joy. Mod installed. New campaign begun. I think I'll go to the other end of the island and try the Shimazu next.

  3. #3
    Boy's Guard Senior Member LeftEyeNine's Avatar
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    Default Re: Too Slow ?

    Which one is historically accurate, is any comparison viable ? Vanilla or modded ?

  4. #4
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: Too Slow ?

    Well, for example the Odas and the Tokugawas managed an alliance that lasted for the lifetime of both warlords, even when Oda Nobunaga tried (and sort of succeeded) to seize the Shogunate. Other alliances and vassal/lord arrangements survived just fine. So the game mechanic, as it's set up right now, is ahistorical. Even people seeking ultimate power still had friends.
    Last edited by Lemur; 03-22-2011 at 23:08.

  5. #5
    Boy's Guard Senior Member LeftEyeNine's Avatar
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    Default Re: Too Slow ?

    So, CA followed a MTW-esque Pope (excommunication/crusades) route in this ? Why, I wonder.

  6. #6
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Too Slow ?

    Take Osumo first turn by ambushing the reinforcement army on the eastern edge of the map. Then just push as hard and fast as you can after securing the marriage alliance with the Sagara.

    Its beneficial to have vassals for trade in my experience iwth Legendary Chokosabe(Legendary Shimazu is hard).
    Last edited by antisocialmunky; 03-26-2011 at 00:55.
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  7. #7
    Boy's Guard Senior Member LeftEyeNine's Avatar
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    Default Re: Too Slow ?

    @antisocialmunky

    Uh, actually, Osumo was my 3rd conquest also Sagara have made it to our history classes in Shimazu schools already. I own Kyushu as a whole to be precise.

    @Greg

    I just proceeded as I thought but with very unexpected moves.

    I infiltrated the Matsuda lands with a metsuke and a ninja so as to approximate what kind of an army would I encounter after my thrust. I had explored 3 of their 4 provinces where the journey had a rest at Bingo province. I right-clicked the town for fun and saw that for a mere price of 1500, the province could be bribed for %50-75, I can't remember correctly. I clicked "yes" out of boredom and tata! I cut Matsuda lands in half which was neighbors to fithy Amako to the north as a bonus.

    "What the daisies have I done over there ? " was the question as I was trying to make up my mind. The closest province I could support that absolutely unintended invasion was Buzen where the royal army itself was piling up for a war. But the problem was you had to march through Nagato (rebels), Suo (Matsuda) and Aki (later-to-be-Amako Matsuda). I had an ungarrisoned province in hand, I spammed some Ashigaru but a Matsuda recovery in bingo was inevitable and so it would happen had my "resourceful" metsuke not intervened again. I bribed the Matsuda army sent next turn for around 2500 koku generating a bunch of troops for the garrisoning of my forthcoming conquests.

    Royal army pushed towards Suo, capturing it without any real casualties hence bringing Matsuda to the point of being a vassal because Aki, as I messed all over that place was overtaken by Amako.

    I don't know what to say but the very same metsuke knocked Aki doors, to be honest for the first two times in vain, three times, eventually bribing them into being Shimuzan as well.

    Next step was capturing Nagato and the neighboring province, the last hold of Amako and all of a sudden by 1560, I had 13 provinces which triggered Shogunate to be terribly aware of my expansion.

    And I call it a day.

    Last edited by LeftEyeNine; 03-26-2011 at 11:04.

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