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Thread: Avatar Conquest/Unlock/Progression system - thoughts?

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  1. #1
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: Avatar Conquest/Unlock/Progression system - thoughts?

    Well, first off I believe that the Classical mode is certianly the main way to go for competitions, as only this offers a level starting point.


    Interesting thought to also consider Avatar mode for competitions.
    I like what Dionysus said :

    Quote Originally Posted by Dionysus9 View Post
    If you don't want to work on your avatar's rank, then you will be at a disadvantage in an avatar tourney. If you join an avatar tourney with less than optimal avatar rank (i.e. rank 10), then you can expect to have a disadvantage against higher ranked avatars.

    As long as that is made clear to prospective tourney-goers, I think its fine to have an avatar tourney.

    There is also something to be said for the glory of knocking a higher ranked avatar off their perch. If I'm rank 6 and I beat you at rank 8, then there is more glory for me.
    With that, all your work for building up your avatar kind of becomes part of the tournament.


    Or you can look at it like this :
    There are some Martial Arts tournaments which have weight categories and you can become either the light weight, middle weight or heavy weight champion. Then there is also the All Category class, where weights are not taken into consideration and this category is open to everyone who wants to take part. Of course the "big boys" have a significant advantage due to their body mass and hight (longer arms and legs) but you also get some "small guys" taking part and going up against the big boys using skill, speed and cunning. And if they win a match it is even more spectacular and their honour and glory is immense.

    Just as long as it is clear to everyone beforhand, that this category is not "fair", it should be all right and you should not get those complaints that you are worried about. I am looking forward to see how it all pans out.
    Last edited by Nigel; 03-26-2011 at 19:28. Reason: typos

  2. #2

    Default Re: Avatar Conquest/Unlock/Progression system - thoughts?

    soon as the advatar dealy stops amuseing me will be full tilt into classic for real battles...the advatar system to me is just a stroll through a amusment park...soon the novelty wears off we will be playing classic..of that l have no doughts
    The avatar/map conquest is certainly fun and ADDICTIVE. I played a few classic battles but it seems everybody doing the avatar thing. Is everyone playing it for their personal achievement or playing it to advance their clan to the next round in the conquest map?

    Critt, I know the RW's are on top of your group category and most likely adv to the next round...I hope your novelty wears off soon in case we get to face you next.
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  3. #3
    Senior Member Senior Member Tomisama's Avatar
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    Default Re: Avatar Conquest/Unlock/Progression system - thoughts?

    Quote Originally Posted by Nigel View Post
    Just as long as it is clear to everyone beforhand, that this category is not "fair", it should be all right and you should not get those complaints that you are worried about. I am looking forward to see how it all pans out.

    The level grouping has merit, but because that will always be changing, with three player team tournaments which can last up to six months, it probably wouldn’t be practical.

    And the “not fair” agreement, is a good idea, and would probably work to keep order to a point. But the tension created in these tournaments can be extreme, and agreement or not, the claims of unfair, dishonorable, and cheater can, and has blown matches and whole contests to shreds.

    You must have balance in contests. It is like gravity, you can’t stand up without it!
    Last edited by Tomisama; 03-27-2011 at 01:54.
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  4. #4

    Default Re: Avatar Conquest/Unlock/Progression system - thoughts?

    I think the avatar system is the best system ever.

    I have all the total war series and have always abandoned singles campaign for MP games.

    But MP games gets dulled fast and seeing new "rogue" players spaming powerful elite units has always kill my interest.

    Now. in a way it kinds of balance things out, I don't have to worry about these new rogue players while I get to enjoy fun battles using
    my veteran lower tier units against my oponents higher tier units or simply have a number advantage with fresh reasonable good troops against smaller elite armies.

    I think its the coolest system so far.

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