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Thread: annoying to be quite honest.

  1. #1
    Member Centurion1's Avatar
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    Jun 2007
    Wherever my blade takes me or to school, it sorta depends

    Default annoying to be quite honest.

    I have found quite the annoying little development. it seems that armies can be spawned by enemy willy nilly and with extreme vetreancy. in my chokosabe campaign (only hard) i am faced with a kono full stack with triple chevroned enemies. this is really annoying. im all for pumping up the enemy to some extent but i never like when the ai cheats.

  2. #2
    Member Member Phog_of_War's Avatar
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    Feb 2009
    Fargo (Yeah, yeah, but IRL we dont talk like that here)

    Default Re: annoying to be quite honest.

    I noticed this as well just last night. It also seems to happen only in the very begining of Campaigns, and most of these veteran stacks are from minor Clans.
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  3. #3
    Member Member Zarky's Avatar
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    May 2007

    Default Re: annoying to be quite honest.

    I don't think it's really cheating. I've seen enemy stacks have some oddly experienced units, but never a full stack. I think they're just exploiting the benefits of dilemmas or something that gives experience to recruits.
    Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.

  4. #4
    Villiage Idiot Member antisocialmunky's Avatar
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    Feb 2005
    ゞ( ゚Д゚)ゞ

    Default Re: annoying to be quite honest.

    There's a message that pops up that gives you like 3 stacks of extra units if S2TW detects you've failed the Turing Test.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.

    "Hi, Billy Mays Here!" 1958-2009

  5. #5
    Member Member Satsuma's Avatar
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    Oct 2008
    Halifax, NS

    Default Re: annoying to be quite honest.

    I think that some factions can start, or develop early on, some of the more advanced buildings that provide experience to units.
    I've taken a Bessho province that had a Master Bujutsu dojo which provides (I think) +3 exp to units recruited.

    It could also be a programmed thing to give the minor factions a better chance of survival in the early game and to prevent blitzing from the player.


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