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Thread: Clash of Gods! - RECRUITING!

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  1. #1
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Clash of Gods! - RECRUITING!

    IC thread.
    OOC thread.


    The idea is simple but promises a lot of aggression - the players are divided in two equal teams, one consisting of Catholic nations, the other one - of Muslims.

    The first side to accumulate 100 points wins! Points are related to the respective side's target cities:

    Catholics: Need to hold Alexandria, Tyre, Antioch, Cordoba, Baghdad, Cairo
    Muslims: Need to hold Rome, Venice, Madrid, Paris, Hamburg, London.

    Jerusalem is a special target city.
    Both sides need to hold it and have it at 100% of their religion before victory is declared, but it does not grant points!

    Points are measured as such:

    Capture target city: 10 points.
    Hold target city: 5 points every turn.
    Convert target city to 50% of your faith: 5 points (only if holding the settlement, awarded once)
    Convert target city to 100% of your faith: 15 points (only if holding the settlement, awarded once)

    Also, the regions are open to discussion.

    We will use SS 6.4 for this game. All battles may be lead or autoresolved based on player preference.

    Rules and banned practices:

    Spoiler Alert, click show to read: 
    Do not attack ships in ports.

    Armies boarding ships in ports can't stay there for more than one turn.

    Don't leave blockaded ports without beating the blockading ships first.

    Don't stack merchants in armies or forts to get more than one to stand on the same resource (Merchant Fort)

    No surrounding armies or agents to destroy them. (Surround&Destroy)

    Don't attack units who were left next to a settlement in order to capture it on the same turn in order to cheat the garrison script. In fact don't cheat the garrison script period.

    Don't use repeated offers for bribe to increase your faction leader's dread.

    Enable "Unlimited men on battlefield" in order to not abuse when leading battles vs the AI (PM me for instructions)

    Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list, and thus lose all their movement points

    Armies that are defeated in battle may not be attacked on the following turn, as they are banned from moving, either by the game mechanics or by the rule above. They must be allowed to move first, or must be reinforced. If the defeated army retreats to a settlement or fort, this rule does not apply.

    Ballistas can't open anything, catapults can open wooden walls, trebuchets can open stone walls.

    Spies cannot open settlements of any kind.

    Assassins are allowed to target anyone but the players are limited to one assassination attempt per turn. It must be the first action they do, before they spend money or do anything else. Upon a successful assassination the game admin will load that player's save and attempt the assassination. If the results are different there will be penalties for cheating.

    Crusades and Jihads can be joined but the Pope can't be bribed in any way for favor. Crusades/Jihads only versus their respective target cities. (this will be modded in I hope)

    ONLY religious buildings can be destroyed upon the conquest of a settlement and ONLY if they are of a religion different than your own.

    No trading of provinces to receive free troops.

    No deliberate deals that would put you in debt above -10,000 florins.
    Last edited by Myth; 06-22-2011 at 21:05.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  2. #2
    Member Member slysnake's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    Stainless Steel all the way! *cough* only because its the only Kingdoms mod I play *cough* :)

  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    I have two problems with SS 6.4

    One is that with real recruitment on everyone plays with spear militia armies for the first 200 years and that is very very boring.

    The second one is that Heretics are absurdly strong and they completely mess up AI controlled regions.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  4. #4
    Member Member slysnake's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    Why not try 6.2? That's a pretty popular release of the Stainless Steel mod which we use for the Dogs of War Hotseat which has been going on for a looooong time now with no such problems like those which you have mentioned ^^

  5. #5
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    Sure I'm open to what the majority prefers. Still low interest in this game which is strange for me. Perhaps the regulars here are in too many games as it is?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #6
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    You might find some people are at capacity, I know I am and I have a very busy period in RL coming up. Persist, recruit around other forums a bit and you should be able to get this off the ground. I'll help by advertising it in the TWC forum and elsewhere.

    slysnake was considering starting a game a while back, he might be willing to admin this for you?

    I would suggest two things:

    - Maybe limit it to 6 players, 3 on each team? Then you don't have to find so many players.

    - We tried VCs a bit like these in the WotK game and they worked ok, but have you considered making this a team deathmatch like WWC? You could just let the game go on until one side is eradicated. Then that takes away the issues of balance around which cities you pick etc.

    - I would suggest, if you are considering an AR-only game, that you use KGCM with the hotseat patch for this. The AR results have been rebalanced in that patch to give better results to heavy cavalry which are usually under-rated. This would help out the cavalry-heavy eastern nations which usually suffer in AR games.
    Last edited by phonicsmonkey; 03-25-2011 at 06:00.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  7. #7
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    I'm interested, but have to admit being pretty close to capacity for games. Still, Norway looks none too healthy in the Teutonic Hotseat, so I could likely join this one.

    Quote Originally Posted by Myth View Post
    Sure I'm open to what the majority prefers. Still low interest in this game which is strange for me. Perhaps the regulars here are in too many games as it is?
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  8. #8
    Kilic Khan Senior Member Quirl's Avatar
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    Default Re: Interest check - M2TW 1.3 or SS 6.4, clash of Gods

    Quote Originally Posted by Myth View Post
    Sure I'm open to what the majority prefers. Still low interest in this game which is strange for me. Perhaps the regulars here are in too many games as it is?
    Can't join this hotseat, but I can help you advertise. Click the "Content Manager" hyperlink in my sig if you want to see additional services.

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