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  1. #1
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Questions about castle walls

    Quote Originally Posted by Daveybaby View Post
    If i was gonna go to the trouble of building a moat around my fortress, i'd probably build it deeper than knee deep. Seriously, what contracters did they use? Went with the cheapest, i bet.
    According to Togukawa Ieyasu. He reprimanded his son Hidetada for initially making the moat of Edo castle too deep. I guess the idea was not to make them impassable, but rather slow the passing enemy down in order to make them better targets for Yumi and Teppo.
    Ja Mata Tosainu Sama.

  2. #2
    Member Member Rothe's Avatar
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    Default Re: Questions about castle walls

    I can really echo the sillyness of the archer fire into a castle. I think there should be a penalty for range when shooting upwards anyways, and if shooting from outside of a castle it should be penalized vs. troops inside (because you can't see them).
    Total war games played so far:
    STW, MTW, MTW:VI, RTW, MTW2, ETW, STW2

  3. #3
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Questions about castle walls

    Quote Originally Posted by Rothe View Post
    I think there should be a penalty for range when shooting upwards anyways
    Well actually, you get the greatest range when shooting upwards at an angle of 45 degrees (well, not quite that if you take into account wind resistance, but anyway...) - what *should* take a hit when shooting upwards is accuracy (you have to be far more accurate to hit when shooting at a high angle because you have to consider range much more than direction) and damage (because the arrows arent travelling as fast they wont necessarily penetrate armour as well). But yeah, there really needs to be a penalty of some kind when firing into a fortress full of sitting ducks.

    The original STW and MTW modelled this pretty well, and maybe S2 does also, but archers are such killing machines in this game its hard to tell. My main reason to start battles with archers in front in S2 is so that the enemies archers will pull up in range of them. After that i move my melee troops out in front immediately, to absorb incoming fire instead of my archers (who are doing the bulk of the damage) and save having to bother with skirmishing.

  4. #4

    Default Re: Questions about castle walls

    Quote Originally Posted by Rothe View Post
    I can really echo the sillyness of the archer fire into a castle. I think there should be a penalty for range when shooting upwards anyways, and if shooting from outside of a castle it should be penalized vs. troops inside (because you can't see them).
    I feel the same way. Line of sight seems totally ignored. And samurai should get a range advantage compared with ashigaru. Samurai must have trained a lot more with better instructors and equipments. And their accuracy bonus compared with ashigaru is not enough imo.

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