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  1. #1
    Member Centurion1's Avatar
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    Default sigh. avatar system

    i enjoyed it immensely at first but now im not so sure. it needs to develop a way so that i a lowly 5 star doesnt go up against nine stars...........

    its just unfair the types of units they can bring to the table against me. my first loss in like 9 battles came today against a nine star who spammed ridiculous amounts of nagi monks and great guards...........

    its a good idea but as expected it has now become a little unfair.

  2. #2

    Default Re: sigh. avatar system

    Well not really since his avatar costs more and you can't spam great guards they are capped at 2 max plus require a retainer slot, so very expensive. Nag monks a good all round, but are costly as well. The problem with those units is that with such high morale it's almost impossible to break them, but you can still out tank them with numbers or shoot them up by tying them up with a weaker unit and letting or archers - matchlock units do their part. The biggest problem can be keeping your morale up if you're playing with lots of ashi units, but it's possible.

  3. #3
    Member Member AggonyReborn's Avatar
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    Default Re: sigh. avatar system

    you should have all the units you need by level 6.
    I obey the rose.

    Honour and Friendship

  4. #4

    Default Re: sigh. avatar system

    Vetted Ashi and Yari Cav do just fine though until then, just remember to hit rally(easy mode) and don't lose your general like a dummy.

  5. #5
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: sigh. avatar system

    Isn't the MatchMaker system supposed to match up only players of the same rank ?
    Last edited by Nigel; 03-24-2011 at 20:18. Reason: typos

  6. #6
    Rolluplover Member Kocmoc's Avatar
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    Default Re: sigh. avatar system

    Alone the heavy randomfactor make me using cav less. The outcome of cav-charges is so random, you cant say what will happen.
    We did tests and there are exploits how to use cav. Great guards seems very effective, just needs good micro to not get shot too pieces, its harder to watch units who costs so much, than having a 300 ashi spear....

    What I see a lot with MM is the the problem, that you have to play with a 1800 general in a 5k game.
    Especially at these small funds, the costs for the general are very high. I rather would play with lvl 1 general and spent 1700 more on units.
    With units running around who can easy kill 80-100 in a small unit game, the general never ever can pay off. The only way to get something out of the 1800 are retainers.
    But with 5k you have so low units, that retainer means very little.


    MM isnt working as intented, many times you play lvl 1 player as lvl 10 player and i can tell you that in 8 out of 10 games, those guys leave the game before you can choose an army. With high lvl your double doomed:

    1. You have the usually problems with finding a game
    2. ... and if you got one and see the setupscreen, people leave because they dont like to play high lvls

    Its frustrating. I wish, I could set the lvl of my general as i want. Id probably would go down to lvl 5 or something.

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