Im sure, that flanking and rearing wont get activated anymore. The problem is, that once units are in fight and bunched up (bubble-gum-units), there will always be "something" in the rear or on the flank.

If flanking and rearing should ever get back into the game, than we will see much more clustered units in the first place, so you can actual clearly say, where on earth the back of a unit is.
More clustered units means, that the looking of the game will be less attractive. Im sure CA did invest a lot of time to make all this units act like they do right now.

This sais, Im in heavy doubts that we will see more clustered units and this means, that we wont see rearing or flanking back at all. That rearing/flanking is off, I call almost a fact (cant be 100% sure, but i hardly doubt it)

One problem I see today is, that I only see full stat-numbers, If you look at a unit with mouseover and look at moral, attack.... You see full numbers, there are no 5,5 or something. I think, that the penalties will work the same way, they probably use full number. There are hidden moral penalties, mostly seen on the "bar" on the flag of the unit and shown numbers in the mouseover info.

I wrote about my tests in other treads already, to make it short:

1. You can do masstests, by moving one unit close to 10 of the enemy, you see the flag-bar droping and a low moral unit will waver, it wont run! Its the outnumber factor, in old days it was 1:10 and 1:100. I believe its still the same today.

2. If you now move a unit in the rear of this one unit, you wont see any different, same goes for the flank.

3. now test all the other things, we got a wavering unit, almost routing and rearing does nothing, flanking does nothing, "scaring enemies" does nothing, whistling arrow does nothing...
Every single moral penalty in game, does nothing at all!

Simple tests, you can do by yourself, try to fatigue the unit and so on.

Im sure, most things are taken off, so far only kill and quick kill drop moral, same as gen not around or many units dead in army, not to mention killed gen.



What really makes me going mad is the fact, that CA doesnt share any information. They tell us, that they are aware of our issues, bringing second patch, which change almost nothing apart from ladder and coward.
I still have to restart game all the time, client mistakes, resets and so on...

Some things will take time to fix, but to change 22k and artillery is a matter of one day or even less!


They could argue, that they dont use so many moral penalties to make it easyer for new player, but honestly.... we saw 200+ in most channels the first week, now we are below 30 in most channels, most of the new player are gone soon. While we are left, with a bad ladder, bad clancampaign (Id like to challange other clans and not the 300+ player who lose twice as much as winning), not working MM, not working classic mod, chrashing game, games where we see 4:0 or 3:1, with bald balance, arty allowed, too high funds, bad designed moral, bugged cav, bugged missles, bugged maps, border bugs, movement bugs, terrible designed stats.... I could continue...

Most of us keeps playing because they hope that CA will fix it. If they would say: "no, we never will get more moral penalties back" or "we wont fix most of the things" or "22k will keep into the game" or "artillery wont get removed".... than many of us would stop playing.