What is the most dominant infantry in Europe? By that I mean, not what infantry wins cohort vs. cohort the most, its pretty much the gaesatae or Chaonian Agema/Silvershields for the most elite single cohort. But I am curious what do people think is the most powerful single infantry unit type in the macro scale for conquering all Europe and defending a dominion. Cost effectiveness vs. eliteness, recruitment area, ease of recruitment, everything has to be taken into account.
Myself I play mostly Eurobarbs, mainly Aedui, Arverni, Casse, Sweboz, and Getai, as well as KH. Out of all these I think there are a few units that stand out as the dominant, most effective infantry for these factions:
Aedui/Arverni- northern Gallic swordsmen, celtic slinger
Casse- Belgae Swordsmen, celtic slinger
Sweboz- Jugunthiz skirmisher, medjininkas archer-spearmen
Getai- Thraikian peltast, Dacian skirmisher
KH- Cretan archer, hoplitai haploi
Out of all these units, I am tending to think that the one that, played right, is the most overpowering, is the German Jugunthiz skirmisher. The reason for this is that they only require a level one MIC, which is already present in most cities when you conquer them. And they can be recruited in large numbers with +2 chevrons easily, and ultimately with 4 chevrons which makes them extremely lethal and nearly unbreakable. And they are very cheap. With fast moving, and very good stamina, they are excellent skirmishers and good at tiring out the enemy lines and forcing the enemy to charge at a run. Enemy infantry cannot run them down, and enemy cavalry get crushed by their melee spears. In this they excel Dacian skirmishers, another of my favorites, since the Jugunthiz skirmisher is cheaper and more effective against cavalry, as well as faster moving. Jugunthiz javelin volleys can kill just about anything on a flank/rear attack. Finally with the increased chevrons they can hold their ground in melee and dish out decent damage. In city defenses their numbers and javelins are lethal from high ground and tend to knock the enemy down to size to where their high morale can win out in the protracted melee. So basically when I look at the macro level, all the factions have their advantages. The Casse have a great economy, the Aedui/Arverni have high quality heavily armored troops in the late game and decent city building, the Getai have versatility and the Thraikian peltasts in the later game. But having played all factions extensively, when I play Sweboz I tend to think that from the very beginning of the game, once the Sweboz capitol grows and can spam out level 2/level 3 Jugunthiz, and then the other cities kick in and can make skirmishers at level 4, it makes for very cheap, versatile, highly effective armies. Once you have 4 or 5 cities that can levy the Jugunthiz with 3 or 4 chevrons, you can spam several armies, they don't even need a general, they don't break much and can pretty well lay Europe to waste.
Bookmarks