due to roleplaying I have a hard time having a mercenary arming acting without an allied general or family member.
due to roleplaying I have a hard time having a mercenary arming acting without an allied general or family member.
Guys I apologize since now the building is there in Sparta.Where the "HOMELAND AVAILABLE" trait exists a Type I government is possible.That was what I was asking.Probably next time I should look better even when I am in the minus and all are greyed out :-P
For my next question, what is the purpose of building a "conscription center", that is the second barracks type in my homeland cities.I mean do I get any extra units for example in Sparta or Athens? Or this is only for more distant provinces like Rhodes and such?
As far as I understand it (with fomalhaut explanation) I should only build factional barracks and not this auxiliary barracks in Greece.Right or not?
Small update - Macedonian did hit hard and to save Athens I had to sacrifice three generals (among them my faction leader) in a battle near the city.Afterwards He besieged Athens two times got repelled and now, having had one of his fleets with ten units gone to the bottom of the sea :-D, tries to replenish his armies.But I have a decent economy now and "To Macedonia" is a near future possibility.The question atm is Epirus.Should I hit them or let them be as a "buffer" to a potential Roman invasion? My advisor cries out for Delphi being besieged by barbarians :-P
moonburn - You mean the middle leg of Pelloponese where it has 3 different borders? Neat! Well I think this faction is viable atm but I too have the question of what will happen when Romans invade.I was hoping of a strong economy and an elite native greek army.Maybe I am wrong we shall see :-)
IIRC, Epirus besieging Aetolia should trigger a script and put you at war with them.
My experience shows that Epirus as a buffer state doesn't work; they either get stomped by SPQR or it works too well (Epirus possessing the whole illyrian coast) and they become a problem for you. Then, they eventually get crushed between SPQR and you, and in the best case scenario, get exiled in Central Europe.
Mind you, in the meantime, Epirus does a fine job building KH-friendly structures (I'm thinking mines and barracks ripe for the taking.)
I don't think building a local MIC in Sparta serves any purpose; the client ruler/general you may recruit is not worth sacrificing the higher tier of buildings you could reach with a homeland goverment. Wait, the recruitment of client ruler is now tied to the lvl4 building itself... So, no purpose whatsoever in doing so in Sparta.
For your recruitment need, check the Recruitment Viewer which should come installed with EB, and,
http://europabarbarorum.heimstatt.net/index.php
More on recruitment:
https://forums.totalwar.org/vb/showt...nt-information
Last edited by Poulp'; 04-05-2011 at 17:23. Reason: glaring mistake about client rulers
Poulp - You got it pretty right.I was forced to redesign my strategy.I wanted to capture Pergamon and Halikarnassos so that I would boost my sea trade, which I think is vital for getting a strong economy as Greece.But Seleucids got there first :-P
So now I turned on Epirus and hope to establish friendly relations with the Senate, for serving two purposes.Take advantage of the Adriatic intertrade since I believe Epirus now is a possible target and earn some time before Romans invade Greece.
Only thing that worries me is that AI has advanced in tech and I have to build numbers in case the inevitable happens.
Still learning the game but all things I see are well designed and to the right direction.Like for example roads add to law, that's very correct.
Maybe CA should give this mod the proper attention and get some useful ideas for the next series of RTW.
I actually like turning Epirotes into Illyrians, while playing KH, once their cities are ripe, as Poulp noticed.
If they survive long enough, they might have built large mines in Illyria by then - another full harvest ;)
- 10 mov. points :P
i normally try to dislodge the epirotes as fast as possible and them pay them a small fortune so as they keep fighting in tarentum if worked properly (and it happens 15% of the cases i tried both with maks aswell as with kh) they take arpis messana rhegion and develop that entire area while keeping the romans under pressure wich enables me to reach with a diplomat in time to the aedui to forge an alliance and send a quick stack to take bononia and gift it to them (not patavium tough you want the silver mines of segestica at full work)
quick advice save up a bit and hurry up taking naissos and building forts on the river passages of the danube that normally leaves the getai fighting the triballoi (?) and they won´t bother you for a few decades (as in they won´t venture south of the danube except for kallatis wich they normally take )
also the money cows are dalmatia must have develop fast and build the best mines as fast as possible 6.300 mnai per turn and also makedonia 4.800 mnai per turn are your best economical aproach and remember mining might not get you snow white fast but it helps paying for her presents later :P
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