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  1. #1
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Org Issues and Improvements

    I think the uploader needs to be updated to take into account the faster internet speeds of nowadays, specifically with regard to save files. Medieval II save files are very small by modern standards, usually only a few megabytes. Yet we are required to compress them to upload them in order to save about a megabyte of space. Granted it's a small inconvenience, but the gains are no negligible that I think it would be wise to raise the size limit for the uploader so we don't have to bother with compressing such small files.

    Incidentally, congratulations to you and Sigurd. Just as there is sorrow at losing a good man, so too is there joy in knowing that there are those who can fill the void left behind.

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Org Issues and Improvements

    Perhaps someone could update the Org FAQ?

    Also, is therother another Technical Administrator? If so.. Congratulations!

  3. #3
    Research Fiend Technical Administrator Tetris Champion, Summer Games Champion, Snakeman Champion, Ms Pacman Champion therother's Avatar
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    Default Re: Org Issues and Improvements

    Perhaps someone could update the Org FAQ?
    It's on my (ever increasing) list of things to do. I've updated about 20% of it up till now.

    Also, is therother another Technical Administrator? If so.. Congratulations!
    Thanks. TBH, I think they just didn't want me to pester them about member group permissions and whatnot for the FAQ...
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  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Issues and Improvements

    Quote Originally Posted by Cecil XIX View Post
    I think the uploader needs to be updated to take into account the faster internet speeds of nowadays, specifically with regard to save files. Medieval II save files are very small by modern standards, usually only a few megabytes. Yet we are required to compress them to upload them in order to save about a megabyte of space. Granted it's a small inconvenience, but the gains are no negligible that I think it would be wise to raise the size limit for the uploader so we don't have to bother with compressing such small files.
    I agree with this. The uploader has been locked down to file compression, and given the vast resources of the server we're on, I don't think that's really necessary anymore. I will remove all limitations on the filetypes that can be uploaded. I'm also working on making the entire system a bit more accessible.


  5. #5
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Org Issues and Improvements

    Would it be possible to display announcements on the main guild page: https://forums.totalwar.org/vb/index.php

    As it is now they only appear once you've opened a sub-forum. Sometimes (with quick news like incoming backups) it feels like they're easy to miss.

  6. #6
    Research Fiend Technical Administrator Tetris Champion, Summer Games Champion, Snakeman Champion, Ms Pacman Champion therother's Avatar
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    Default Re: Org Issues and Improvements

    There's no built in way to do that, we'd need a code modification. Best we can do for now is to use the CMS article highlighting.
    Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus

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  7. #7
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Org Issues and Improvements

    Quote Originally Posted by therother View Post
    There's no built in way to do that, we'd need a code modification. Best we can do for now is to use the CMS article highlighting.
    Ah, a shame then.

    Thanks for clarification.

  8. #8
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Issues and Improvements

    A found a different function (notices) that works similarly, and have added an announcement about the screenshot contest.


  9. #9

    Default Re: Org Issues and Improvements

    There is an odd issue with markup that the forum generates for forum listings (forumdisplay.php?$forum_id-name/page$page) when it contains moved threads. For some reason the forum software injects ETX (0x3) characters in the markup for the thread summary and tooltip. This suggests a more serious bug with the forum software because ETX is a non-printable ASCII control character dating back to the olden-days of teletypes and it is not supposed to surface in normal data.

    To illustrate what I mean, the forum markup for a moved thread looks like (where ETX is the single character 0x3 rather than the string "ETX"):
    Code:
    <div class="threadinfo" title="ETX">
      <!-- stuff -->
      <div class="threadmeta">
         <p class="threaddesc">ETX</p>
         <!-- stuff -->
      </div>
    </div>
    For example if you go to https://forums.totalwar.org/vb/forum...prune=-1&pp=30
    And break out your hexeditor, use it to search for the char sequence of "Tactic" you will find:
    Last edited by Tellos Athenaios; 04-07-2011 at 17:07.
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  10. #10
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Org Issues and Improvements

    I saw what you did there, it works very well.
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