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    Wandering Metsuke Senior Member Zim's Avatar
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    Default Mod vs. Mod: A TWS2 Deathmatch

    In a corner of the .Org staff breakroom a man in a turban sits. He is quietly reading a newspaper and drinking coffee somehow, despite the fact that his face is covered, when a shadow falls over him. Looking up, he sees a strikingly handsome man with impressive facial hair. The newcomer looks down and asks "Sir Monkey who speaks Phonetically?". The sitting man nods, prompting the other to pull one of his gloves off and slap him.

    "I, Sir Zim of the Magnificent Mustache, do challenge Sir Monkey to a TWS2 duel to the death. This duel is to be played a minimum of 1-2 hours per week on a prearranged day, to be adjusted as needed. Short aar posts shall be made as the game goes on, with a suitable delay if either or both sides prefers not to let the other know what they are doing. Do you accept?"

    The sitting man gives the other a withering stare and nods.

    And thus a TWS2 deathmatch was born. In this corner you have Zim as the Shimazu, and old and distinguished clan on the island of Kyushu, known for their loyal generals and superior sword samurai. In the other corner on the island of Shikoku, you have Phonicsmonkey as the Chosokabe, with an equally long history but only recently having regained their independence from the Ichigo. They are renowned not only for the skill and hard work of their peasants, but their superior archers. Both clans seek not only to dominate their own islands, but the neighboring one as well. With such mutually exclusive goals, one question is on the mind of all in Japan. Whose cuisine will reign supre...er...which clan will dominate the southern isles?

    Settings, rules and other stuff:
    Spoiler Alert, click show to read: 

    Normal difficulty
    Medium unit size (blame my computer. )
    Goal: Each player is trying to dominate both their own and the other's island

    The factions have a 20 turn truce to get their own island under control before the war begins.
    Both players will stay off of the mainland, as well as off the other's island (the latter only until the 20 turns are up).
    Once the war begins, it only ends when the other side is annihilated. In the grim, dark futu...past of feudal Japan, there is only war.
    Battles against the computer factions will have the AI army played by the other player, with these exceptions:
    -Rebel armies
    -Armies significantly smaller than the player army
    -The first AI faction each side starts at war with

    *We're still discovering things as far as the mp campaign goes (for example, both of us were very surprised in a short test game to find the other player could "drop in" and play an AI army they attack) so there may be slight changes or additions to the rules, which will be posted here.
    Last edited by Zim; 04-09-2011 at 10:01.
    V&V RIP Helmut Becker, Duke of Bavaria.



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    Kermit's made a TWS2 guide? Oh, the other frog....

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