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  1. #1
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    Quote Originally Posted by phonicsmonkey View Post
    Maybe two other guys should play off against each other and the winners and losers can play next? Mini-tourney!
    I'd be in for that.
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  2. #2
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    GH versus Cecil?
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  3. #3
    Member Member Ituralde's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    Fight! Fight! Fight! FIGHT!

    Looking forward to the tales of your exploits.
    The lions sing and the hills take flight.
    The moon by day, and the sun by night.
    Blind woman, deaf man, jackdaw fool.
    Let the Lord of Chaos rule.

    —chant from a children's game heard in Great Aravalon, the Fourth Age

  4. #4
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    Will follow this with interest!

    We really need more ninja/samurai/japan style smilies...

  5. #5
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    The game's heating up. Due to the fact that Shikoku is significantly smaller than Kyushu we're going to allow some mainland expansion but the focus will still be on the islands.

    First update should be up within the day or so. For now here's an example of what happens when two of the weakest ships in the game, commanded by two players who never played a naval battle in TWS2 or even the demo, go at eachother. I was playing the Myoshi force.

    https://forums.totalwar.org/vb/local...id=276&id=8927

    I highly recommend this as a sound track for the battle.

    https://www.youtube.com/watch?v=zJv5qLsLYoo
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  6. #6
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    This is what I meant by watching n00bs mudwrestling
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  7. #7
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    Ok I'm going to post the first update - this is from our first session of play a couple of days ago.

    Spoiler Alert, click show to read: 
    First I must gather my chi:



    Upgrade my farms:



    Build a harbour:



    Recruit some men for the Daimyo's army. You'll notice I'll be bow-heavy throughout...



    And now it's off to bother the Kono.



    Aha, my chi is now in place



    A turn or two later, suitably bolstered by new recruits, the Daimyo lays siege to Iyo. No assault for now - let them sally if they dare.



    I'm a bit worried about this large Sogo army which tracked me here - it might turn back and march on Tosa while I'm otherwise engaged.



    So I'll try to make nice with them.



    Success! This means that when I take Iyo that Sogo force will be bounced back to their border.



    Mmm friendship peace and love with the Sogo.



    Out come the Kono, all according to plan.



    I got a bit too distracted to take screenshots here so there's just a couple.





    And that's where the session ended for that day. Zim will no doubt post and maybe he can add some screenshots to that battle - he was spectating and might have taken a few.
    Last edited by phonicsmonkey; 04-10-2011 at 07:28.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  8. #8
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    Quote Originally Posted by Zim View Post
    The game's heating up. Due to the fact that Shikoku is significantly smaller than Kyushu we're going to allow some mainland expansion but the focus will still be on the islands.

    First update should be up within the day or so. For now here's an example of what happens when two of the weakest ships in the game, commanded by two players who never played a naval battle in TWS2 or even the demo, go at eachother. I was playing the Myoshi force.

    https://forums.totalwar.org/vb/local...id=276&id=8927

    I highly recommend this as a sound track for the battle.

    https://www.youtube.com/watch?v=zJv5qLsLYoo
    I don't see anything particularly wrong with your naval skills in this. Circling each other makes sense at the start, as you're both evenly matched and either one of you could get an advantage in archers to exploit. It's more a testament to why the encyclopedia says trade ships should never be used in combat.

  9. #9
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    If your PC can support this you can use fraps to make a youtube video of your gaming sessions (this is played live right?)
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  10. #10
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Mod vs. Mod: A TWS2 Deathmatch

    Good to know because I had little idea what I was doing. It might be worth noting I was trying to circle. Given that we had the same ship on both sides I was trying to board right from early on, resulting in the circling.

    Quote Originally Posted by Cecil XIX View Post
    I don't see anything particularly wrong with your naval skills in this. Circling each other makes sense at the start, as you're both evenly matched and either one of you could get an advantage in archers to exploit. It's more a testament to why the encyclopedia says trade ships should never be used in combat.
    I was thinking the same, at least for some battles. You have to pay to be able to take more than a short video with Fraps, right?

    Quote Originally Posted by Myth View Post
    If your PC can support this you can use fraps to make a youtube video of your gaming sessions (this is played live right?)
    I'm back from Firearms qualifications and my work for the weekend was cancelled, so expect another update within a day or so.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

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