On his return, the ninja's evident confusion simply added to the sense of forebodeing at Chosomonkey HQ.
His tales of bearded stinking hippy-types with crosses and an encounter with a strange old man in a large hat convinced the Daimyo that a declaration of war by these strange and degenerate Zimazu would soon follow.
And so like all good Chosomonkey Daimyos, he threw caution to the wind....
Unfortunately, so did the Kikkawa.
Almost as if they had been planning to strike all along, the Shimazu landed an invasion fleet! On the hallowed shores of Iyo! The dastardly, ungodly, dishonourable, hippy-loving, beatnik so-and-sos...
The Daimyo rode out to meet them.
The first line of defence is attack....at night, while your enemy is sleeping..
Meanwhile, somewhere in the heaving waters of the ocean a naval conflict was brewing. The prize? The very nodes themselves!
The Chosomonkey sailors made pretty shapes in the water with their ships, convinced this would win them the day.
The Zimazu were more direct. Clearly their close contact with nanban gaijin and their barbarous combat techniques had rubbed off.
The Zimazu look upon one of their new ships.
The final Chosomonkey ship is chased down.
The node was lost. O woe!
A second node came under attack.
The Chosomonkey naval command decided similar tactics were in order. For why change your style of battle simply because it results in crushing defeat?
Traffic Jam
Similar events unfurled.
Zimazu captains prove rather less competent than the troops they carry, and try to batter through surrendered ships rather than go around.
By the time they sort things out, the remainder of the Chosomonkey fleet is well on its way to the magical red lines beyond which they cannot be chased.
But a slightly better outcome was gained. Still, the second node was lost. O woe!
Never mind. Koku aren't useful for anything anyway, right?
Right?
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