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Thread: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

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  1. #1
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    No love for the Chosomonkey?
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  2. #2
    Moderator Moderator Gregoshi's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Quote Originally Posted by phonicsmonkey View Post
    No love for the Chosomonkey?
    Sorry, you have yet to demonstrate a sufficient level of incompetence. Though from the hints you've been dropping, that is yet to come.
    This space intentionally left blank

  3. #3
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    I think you'll like the next update on both sides...

    Quote Originally Posted by Gregoshi View Post
    Sorry, you have yet to demonstrate a sufficient level of incompetence. Though from the hints you've been dropping, that is yet to come.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  4. #4

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    The spectators want popcorn!
    Ja-mata TosaInu

  5. #5
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Ok, so here is update #2 from the Chosokabe, part 1.

    Spoiler Alert, click show to read: 
    With the Kono vanquished, all that remains is to take Iyo.





    Chosokabe Kunichika is developing his skills.



    I like to move further.



    And this sword looks cool so I'll have that...



    Aha, those Sogo are now back on their own turf. Better fix up Iyo while I think of it.



    And how about we build some stables here too.



    Having mastered Zen (for the markets) I now turn to Bushido.



    Then out of the blue comes the news that the dastardly Miyoshi have attacked my new-found allies the Sogo! I chose to go to war.



    I'm an attacking kind of Daimyo.



    Chosokabe Kunichika is on the move.



    My first Metsuke, at Tosa.



    And now to hire some trade ships and try to get some of the nodes.



    Couple of turns later, off I go.



    Here comes Kunichika. He's excited about marching on the evil Miyoshi.



    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  6. #6
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Chosokabe update #2, part 2

    Spoiler Alert, click show to read: 


    Aargh, my trade ship, attacked! Curse you Miyoshi!



    The resulting battle is somewhat cyclical...






    And Zim (playing the Miyoshi) narrowly beat me. Curses!

    Maybe I need a fleet escort.



    Eeuww, Christians...



    Chosokabe aren't I? May as well study the bow then...



    Who are these helpful Shimazu that want to inject capital into my economy?




    This time my trade ship has company...



    The Daimyo plunges headlong into enemy territory.



    But the Miyoshi conquer my ally the poor ill-fated Sogo, disrupting my trade in the process.




    On the theory that my Shimazu rivals will already have grabbed the nodes to the west, I head north instead in search of imports.



    Sorry, but there's just something really really cool about Ninja



    I send him north after the Miyoshi.



    Angered by my incursion into their territory, the dirty Miyoshi spring from their bolt hole and attack the honourable Chosokabe Daimyo.



    This is my big chance to take out the Miyoshi! All I need to do is beat Zim in this battle and the road to their capital lies open to me.





    Things get really really hectic here. Inexperienced in MP and keen to push the issue I bring my archers out of the cover of the trees, negating my advantage. Then, as their light cavalry run down and slaughter my archers and their yari approach, I utterly panic and throw my general(s) into the fray, losing most of their units, getting them killed and causing my army to rout en masse.

    I really miss the pause button.



    A disastrous result for the Chosomonkey. Instead of their capital being at my mercy, the roles are reversed and Tosa lies defenseless. My Daimyo is dead and his wife takes over. The session ends.



    Last edited by phonicsmonkey; 04-16-2011 at 06:55.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  7. #7

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Ouch!

    Out-numbered and out-gunned :(

    That would have been a tough battle against the AI let alone a MP pro.

    I am curious though...did the Chosomonky remember to turn "Skirimish" on? It's default is Off. (not that it really works anyhow :p) Light cavalry tends to make a mess of archers unless you are very quick seeing the charge and reacting.

    Has the makings of a good opera so far! Act1: Lands regained and sweet revenge; Act2: The Quixotic rush to new lands and flush of Victory!; Act3: Tragedy!!!...Act4: We're not dead yet!?

    Good story so far :) and the seats are comfy
    Ja-mata TosaInu

  8. #8
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    I had skirmish turned off on purpose, but I don't remember why now...
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  9. #9
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    In our brief test game I stopped your small horde of archers from firing several volleys by chasing them back with cavalry.

    Quote Originally Posted by phonicsmonkey View Post
    I had skirmish turned off on purpose, but I don't remember why now...
    I hope that isn't in reference to me. I'm pretty hopeless in MP. Way back I think I played a couple MTW1 and RTW games with a friend against the AI. And when I say a couple that's meant literally.

    Quote Originally Posted by HopAlongBunny View Post
    Ouch!

    Out-numbered and out-gunned :(

    That would have been a tough battle against the AI let alone a MP pro.

    I am curious though...did the Chosomonky remember to turn "Skirimish" on? It's default is Off. (not that it really works anyhow :p) Light cavalry tends to make a mess of archers unless you are very quick seeing the charge and reacting.

    Has the makings of a good opera so far! Act1: Lands regained and sweet revenge; Act2: The Quixotic rush to new lands and flush of Victory!; Act3: Tragedy!!!...Act4: We're not dead yet!?

    Good story so far :) and the seats are comfy
    Last edited by Zim; 04-16-2011 at 06:56.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

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