Quote Originally Posted by MCM View Post
I'm pretty sure +3 armor is better than +4 melee attack in general.

The more important factor, though, is what troops you'll be training the most and who needs the boost more. If you're recruiting Naginata Samurai, you should probably go with the melee attack bonus. If it's No-Dachi Samurai, the armor is the obvious choice. Focus on fixing deficiencies in your troops.

Also, it's not clear that +4 XP for monks is really that much better than +4 XP. The XP will actually decay over time, because as the unit dies and is replenished, its XP will go down. Further, low armor is the major weakness for monks. Giving them an armor boost corrects the only real weakness monks have.

Also, all troops will inevitably get exposed to lots of arrow fire when storming castles. It pretty much can't be avoided.

Also, you should add in the costs of all these buildings your talking about.
That is pretty hmmmm..
Depends on playstyle a lot. I like to minmax myself.

Naginata Samurai's strength is amazing armour.. improve it even more. No-Dachis have amazing charge bonus, improve it even more and Katana Samurai are good at melee.. go and improve that even more.