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  1. #1
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: DX11 patch delayed

    Steam downloaded this patch last night, havent checked it out yet as it seems pretty much focussed on multiplayer.

  2. #2
    Member Member Antonivs Silvicola's Avatar
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    Default Re: DX11 patch delayed

    So will the DX11 and AA fix be in the 2.0 fix? I thought it was supposed to be in this patch?
    De inimico non loquaris sed cogitas-Do not wish ill for your enemy, plan it.

  3. #3
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: DX11 patch delayed

    Quote Originally Posted by Antonivs Silvicola View Post
    So will the DX11 and AA fix be in the 2.0 fix? I thought it was supposed to be in this patch?
    From what i understand the graphical upgrades got pushed back due to the incredibly unstable state of MP. We'll likely not see the graphical stuff until the next patch

  4. #4
    Member Member Antonivs Silvicola's Avatar
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    Default Re: DX11 patch delayed

    Figures. Oh well,maybe multiplayer will be less of a trainwreck now.
    De inimico non loquaris sed cogitas-Do not wish ill for your enemy, plan it.

  5. #5
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: DX11 patch delayed

    Official statement from official people who speak officially:

    Hi guys,

    In the weeks since Total War: Shogun 2’s launch, we’ve been working super-hard to make the Shogun 2 experience as great as we can make it. As part of our long-term commitment to supporting the game, we’ve been making issues identified by members of our community our top priority.

    So, we’re planning to roll out some fairly substantial fixes in the coming weeks and months. The first stage of this is Patch 2 which, we’re thrilled to announce, will also upgrade the engine to DirectX 11. This means those of you with DX11-capable cards will be able to access features such as hardware tessellation and enhanced shadowing. Patch 2 will also bring Anti-Aliasing support.

    Since Shogun 2’s launch, we’ve been completely blown away by the success of multiplayer. However, the multiplayer issues many of you have identified require our thorough attention, so that’s a really big priority as well. You can expect a raft of multiplayer fixes and modifications in Patch 2, and beyond.

    You’ll appreciate that all this takes a lot of time and testing, and while we’re working as hard as we can, we may not quite make the 2-4 week post-launch window that we’d originally hoped to hit. We’re aiming to get patch 2 to you in the first week of May though, so not long to wait now.

    Thanks for your ongoing patience, and please bear with us!

    Craig

  6. #6
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: DX11 patch delayed

    Craig added on TWC that Patch 2.0 will include a host of singleplayer fixes as well.
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