Is it possible to change back to influence and management or is it of course hardcoded?
Is it possible to change back to influence and management or is it of course hardcoded?
Last edited by Olaf The Great; 04-12-2011 at 20:51.
Well perhaps piety could be re-skinned and re-texted into management since piety determines who manages cities in M2TW. Although, Management is in the Britannia campaign AFAIK.
Well if a use can be found for Dread or Piety it would be nice... not sure in the context what would be appropriate though on the same hand Chivalry unless made into popularity or influence or something similar seems strange to leave in particularly since I thought the pop growth bonus is hard coded to the levels. If that link can be broken or changed then it makes more sense.
No they don't work anymore.
This is what we are doing, management in the Britannia campaign is just a reworked version of the vanilla piety from M2TW.
It's the battle effects that are the real problem, but like I said they chivalry might be implemented as a form of popularity, but dread is almost certainly out.
Last edited by bobbin; 04-14-2011 at 11:40.
The problem with this, though, is that one's popularity can only go up, and never down. After all, if executing/exterminating has no effect since dread is removed, then it would have the same effect as ransoming/sacking, which is no effect. However, on the occasion that one releases/occupies, then chivalry will go up. I think it would be pretty unrealistic to have all your generals popularity slowly and inexplicably rising without fail the entire game.
Well that's not how it works, so thats not something that would happen. Chivalry is just the positive numbers, and then Dread are just the negative numbers in a number line. You can still go up and down, but we'll just lock off going into the negative numbers.
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I'm thinking that all the +"management" abilities should have +taxation/trade/mining/farming whatever and maybe -morale to offset the chivalry bonus.
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