Originally Posted by
tan zhi han
Hey DaVinci. The unit stat modding is great. Naginata now beats Yari in battle even though Naginata are outnumbered, but Yari are better meat shields (fodder).
I am now concerned about the larger garrisons. The good thing is that castles are lasting longer and minors are surviving. The bad thing is, now I am seeing Takeda and Mori die within the first couple of turns (13th turn).
For me this is strange because I had never before seen these factions die off quickly. I am guessing that now they cannot take the minor castles out and so the minors are able to eat them up? Also, the Ikko Ikki die off to Uesugi.
Maybe an implementation of "majors survivability" script which allows them to have 1 more recruitment slot in their capital? Just a thought.
EDIT: Also, I had the Hattori attack my capital (backstab) while I was building up an army to attack Hojo. Their attack force consisted of 1 Naginata, 7 Yari, 1 Yumi, and 1 Taisho.
My army in the Capital including the garrison was: 2 Yari, 2 Yumi, 1 Samurai, 1 Naginata, 1 Taisho.
No matter how many times I replay the battle, the enemy overruns me. Even if I use my Taisho to lure 4 enemy units around outside the castle for most of the battle, the enemy still overtakes me. So, I think the army composition is great. I enjoy losing, it means something is being done right. (I shouldn't have left the capital so undefended).\
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