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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: Generals Traits

    Quote Originally Posted by Leptomeninges View Post
    Anyone know if the different ranks of "stand and fight" increase the effectiveness of the ability or if they just add the melee bonus as listed?
    I don't know but feel certain that higher ranks of infantry general don't increase the effectiveness of the "stand and fight" (there's nothing in the wording to suggest they would).

    The melee bonus they give is a big enough bonus though - it's the kind of tangible benefit command stars used to give in STW/MTW; none of this touchy feely "morale" business.

  2. #2
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: Generals Traits

    I am really glad to see the end of the sea of "bad traits" from RTW and MTW2.

    For me having every general degenerate into a gibbering, adulterous, drunk simply for spending a bit too long overseeing the local city/castle garrison always struck me as being a bit odd.

    Yes I would expect generals to have bad traits but only really if they suffered a big string of defeats (demoralising his men) or repeatedly retreated in the face of the enemy. (cowardice)
    "Believe those who are seeking the truth; doubt those who find it."

  3. #3

    Default Re: Generals Traits

    Quote Originally Posted by econ21 View Post
    The melee bonus they give is a big enough bonus though - it's the kind of tangible benefit command stars used to give in STW/MTW; none of this touchy feely "morale" business.
    So, I guess this paves the way for another ignorance-revealing question: What exactly do command stars do? Just a morale bonus? Same with retainers or talents that add + to command?

  4. #4
    Senior Member Senior Member econ21's Avatar
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    Default Re: Generals Traits

    Quote Originally Posted by Leptomeninges View Post
    So, I guess this paves the way for another ignorance-revealing question: What exactly do command stars do? Just a morale bonus? Same with retainers or talents that add + to command?
    It would be nice to get an official answer to this. My hunch is that command stars (a) raise morale within the blue circle; (b) increase the radius of the blue circle; (c) improve the odds when autoresolving combat. Based on past CA answers to earlier games, there may be some benefit to combat stats (possibly melee defence) but testing in RTW suggested that, if it existed, it was slight. In STW and MTW, command stars clearly increased combat stats, but in a rather imbalacing way (peasants fought like tigers) so I think it was toned down from RTW onwards.

  5. #5

    Default Re: Generals Traits

    Quote Originally Posted by Leptomeninges View Post
    So, I guess this paves the way for another ignorance-revealing question: What exactly do command stars do? Just a morale bonus? Same with retainers or talents that add + to command?
    I have asked this question (and seen it asked) multiple times at different forums but no one seems to have the definitive answer. And how would the command bonus help naval battles... I was thinking of getting a specialized naval general in future if it lifts the army significantly.



    Giving bad traits to generals sitting in a castle seem a bit ridiculous with me. Not well-informed with Japanese history, but in Chinese history, being disciplined and continuously maintaining a well-fortified defensive position in the face of overwhelming numerical/military superiority for years is one of the most obvious trademarks of a respected and experienced general.

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