is it jsut me or does anyone else miss the negative traits?? amm my generals are so uber even if they sit in a provinve doing nothing for years.
is it jsut me or does anyone else miss the negative traits?? amm my generals are so uber even if they sit in a provinve doing nothing for years.
"Forgiveness is between them and god, my job is to arrange the meeting"
I've seen a couple so far in my first campaign.
One of mine picked up a negative trait (-1% movement) after a long period of inactivity.
Another got a bad trait (eye for the ladies or something) after staying in a province with the sake den chain building.
Personally, I'm happy they are less common. Having to randomly move a garrison general or boycott inn towns to avoid bad traits is not fun imo.
I agree. I think negative traits are "not fun." I think smart developers build on elements that are fun and balance around them while weeding out things that just make the game frustrating.
One of my generals did pick up an unusual retainer. I can't decide if the trait is positive or negative. It's +1 command to attack on land (I think) combined with to -1% to attrition. I can't figure out if the -1% means that his army suffers more or less attrition than normal. On the face of it, I'd think -1% means less attrition, but I don't know what it means to the developers.
My daimyo in the Oda campaign I just started has a negative trait. "Rude" or something like that. It gives him -10 percent to diplomatic relations. Anyone know if this is hardwired for this daimyo, or if it's a randomly generated thing?
Setbacks in general are frustrating, but if a game doesn't have them then what's the point? What is victory if one hasn't suffered? Negative traits just need to be appropriately tied to player action, or if random they need to be rare and/or not too serious. Personally, I would prefer something between their frequency in Shogun 2 and in Medieval II.
Nobunaga, right? I'd say that's definitely hardcoded.
I like that negative traits are less of an occurrence in this game, for basically the reason that someone else stated, above: I hate the idea of having to gratuitously move my generals around just to prevent them from picking up negative traits. I like to imagine that my stationary generals are working hard governing their provinces or drilling the troops, not turning into couch potatoes.
I've gotten mutiple bad traits for a couple generals I haven't been using much. one or two "eye for the ladies" and one subtracting from movement rate.
V&V RIP Helmut Becker, Duke of Bavaria.
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Kermit's made a TWS2 guide? Oh, the other frog....
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