
Originally Posted by
frogbeastegg
Hero units. Too much a 'crazy-power' unit for my tastes. They make me feel like I can get away with sloppy play when they are on my side, and are a chore to kill when the AI has them. They also ruin the illusion that the battle is plausible. I used them in a single battle and will not build them again.
Battlefield ninja. I didn't see the point in STW, and I don't see it in S2TW. Maybe if as a player I was more interested in hunting down the enemy general I'd have a different view. As it is, I prefer to kill him later in the battle.
Bomb throwers, cavalry archers and guns are all units which have a place in my armies; that place is highly limited, highly specialised, and I do not want them around outside of that. I'm working on guns in the hopes I will one day wish to include them in my standard armies. At the moment I feel I have other, better ways to get similar results using more standard unit types, e.g. a flanking cavalry charge instead of a flanking gun volley to damage morale.
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