It's true that everyone can create their own personal incentives, but the only incentive the game itself provides it the gain of moving up a tier and loss of moving down.
It's true that everyone can create their own personal incentives, but the only incentive the game itself provides it the gain of moving up a tier and loss of moving down.
is no chance for the smaller clans to compete..they just get bowled over by larger clans re numbers and give up so in this essence this part of the game is f*****d to..big surprise
Well like I said there is no doubt the big clans will all gravitate to tier 1. But that is okay, really, the fun is in the competition not just being rank 1 tier 1. Our little clan of 10 Shogun 2 players is neve going to be able to beat a 100+ member clan. But we've had to fight against them before as they wore moving up through our tier and it was a challenge to try and hold even a single province so that we could be #2 and move up with them.
Anyway, there is lots of fun to be had I think-- at least until we get locked into a tier we can't move up from. Right now we are in tier 4 and can still move up if we play our cards right.
If you and ichi go Hunter, that would make 12 of us. We'd be a shoe in for tier 3. Think about it Critt ;) you always have a place at Hunter castle:
http://clanhunter.informe.com/index.php
Hunter_Bachus
you both are right.... the basic idea of teh clan thing is "good" but how its worked out is "bad"
imagine clans could host their own campaign and invite others and the clans can only fight the invited ones and only wins count with a few more well worked out rules u have something we created 7 years ago ourself...
Clan Wolves: 10 years in Total War
visit us at wolves.magyarkhan.org
and youtube channel https://www.youtube.com/user/ClanWolves
and watch a Creative Assembly employee struggle in battle....
Well, i want some real clancompetition, same we had with our own selfmade clancampaign.
Real movement-strategie, real challanges, where you can only attack maps next to your maps, where we can create allianzes and so on.
Right now the whole "competition" in this game is down to play more - gain more. You can lose 90% and still win.
Pointless, it has nothing to do with competition and people dont like it, as you can see everywhere. Its boring and has no long time fun.
The whole S2 game is a short term action, people get to lvl 10 and than suddently goes back to their previus game.
My S2 Youtube channel: http://www.youtube.com/user/Kocmoc75
How do you create a clan?
To be honest,I like the idea,But I cant get stuck to it as I want to be.The clans you want to find,you cant find.And the ones that I join ,there's not much chat,there's nothing.The Clan UI is diffcult.
Maybe I'm not getting my head switched on,could someone help me out here,
Well back in the old days we would just set up a forum somewhere like EZBoard or Informe, and then we'd call ourselves a clan and go from there. But in order to take part in the in-game Clan Competition I think you have to create the clan in Steam. Our steam clan was created by Hunter TomisamaRW, so he would definitely know how to do it.
Tomi?
Hunter_Bachus
The best strategy on the clan campaine the way it is ,is not play it at all ,I just ignore it , before it starts i create with some other clan vets the GUILD OF CLANS on steam to unite as many clans as possible we got 155 members the first 2 weeks ,but still will not working as each clan has their own personal goals to achive for incoming real tournaments,then the time zones servers divition come up and the achivements are simple quantitavly .Maybe if in future CA let players to set their own parameters of the campaine ,territories , # of players , map location of the battles etc could be more usefull.
"The mind is everything. What you think you become."
"The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."
Buddha
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