Hi folks, I was playing a game on a map whose name I have forgotten (something 'basin' I believe), but which consists of a forested hill on each side, a ridge down the centre, and a key building in the centre of of the map to either side of the ridge. My opponent was playing defensively, camping on the hill with a manogel, so I decided to capture the buildings. I sent a unit of cheap ashigaru to each building, and my opponent didn't bother wasting any shots on them. But when I had finished capturing the buildings, he simply set them on fire with the manogels, destroying them and hence removing my bonuses.
A couple points here. Firstly, isn't the point of the key buildings to prevent camping? In which case, why can the camper's chief weapon (namely, artillery) be used to negate them so easily? Secondly, can artillery be deployed in range of the key buildings on most maps, or was this one the exception?
Also, I feel bound to point out that my opponent wasn't really camping in the end - he was using the artillery to make me play cautiously so that he could walk (!) 2 units of great guard around the forests on the map edge, which ambushed and killed my general. Most impressive. I still won the battle though :-)
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