well, historically the romans would fight in a checkered formation. The historians would say that once the hastati were exhausted they'd pull back...but the reference i read didn't exactly point to the "how" as much as implied the checkered formation is the reason for the how. personally, having played the vanilla version of most of the series (just singleplayer) i fail to see the use of a checkered formation...i've tried it, and yes it's nice for pila/javelin equipped troops...but i've never successfully disengaged echelons this way once they became "tired"
fatigue in RTW is something i only count on if i'm desperately outnumbered and need to get all the morale edge i can muster (AI tends to rout quicker if exhausted)
retreating? i don't really consider retreating any infantry unit - or even cavalry - from enemy contact since if i'm doing my job right my weakest link is SUPPOSED to rout and draw the enemy into a box where they'll rout themselves in turn. I find the best way to do the "charge, rinse, repeat" tactic is to charge them THROUGH the enemy unit, otherwise the act of turning around to go back is liable to cause more fatalities than simply continuing on through.
hmmmm...as for stuff like getting units like velite gladiators back from combat is simply relying upon a general's charge to hopefully break said enemy unit...personally, anything you really need to retreat out of melee is something you need to preposition and micromanage (personally i find it easier to put stuff like that on 'guard' mode)
yeah...after thinking for a bit, i remember the times i retreat units is when whatever they're attacking has routed.
so, i guess Gollum is correct...in hindsight fatigue (resting units) takes much lesser priority than morale. Checkered formations looks cool (and fun if you use pila equipped units alot) but really, i tend to prefer situations where i have hoplites protecting elite archers. Best place to buy hoplite mercs is sparta province (lvl3 veterans. 950 gp)
i dunno...honestly, i'm really lazy when it comes to checkered...it works really well for alot of things - it's just way easier to formation drag similar units in a long line. =)
As for how to do checkered i have found this to be easiest: use 'loose formation' to get a line, while setting up, then click 'tight' to contract...leaving space between. i then do the same for the next echelon, except displace the center arrow to align over on of the middle units of the 1st echelon. voila you've created the checkered formation seen used by the AI alot.
*frowns* I don't play alot with the traditional skirmishers...i'm a real whore when it comes to elite archers chewing things up from a hill behind rows of hoplites...oh, and elephants on the flanks. haha.
*hmmmm* i think the only unit i'm really concerned about are velite gladiators and keeping them around to engage chariot charges (they ABSOLUTELY ROCK) but tend to fall during attrition battles with melee units.
So any tips on how to utilize velites without getting them bogged down in combat (i hate retreating when engaged), other than sending in my 'hale and hearty' general to rescue them, would be welcome.
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