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Thread: bribed FM's in cities die next turn
Gaius Sempronius Gracchus 10:37 04-29-2011
Originally Posted by Ludens:
IIRC it is hardcoded. Possibly this was a feature added by CA to prevent the player from buying all the A.I.'s good generals.
I never played EB 1.1, but have read that there were problems related to allied 'generals' within the system used there would die. Is this related to that? If so, was that something to do with duplicating characters? (I'm just wondering if one can script a new surname to the bribed character and get round that problem..)

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