Quote Originally Posted by Captain Fishpants View Post
FYI, the tech tree speed is/was intended to keep you from "seeing everything" on one pass through the game. If you can't research everything, you have to prioritize, and that means there's a lot of meaningful strategic choice in the tech tree.

And being able to do everything, everywhere with everybody is actually rather boring and samey. Constraints and opportunity costs add to the fun of the game in terms of making good decisions!
It works wonderfully for me and I wish more strategy games would do the same

Games like Civilisation should be paradise for research nuts like myself. Lots of meaningful choices in those tech trees, right? Instead I use the strategies built into the game to get everything, every time. The order changes a bit in the fine detail, yet the overall research picture stays the same game after game, faction after faction, difficulty after difficulty. By the time I win each game I have everything and am doing the generic future tech items.

I love the way Shogun forces the player to make meaningful choices, in research and in a lot of other areas. To me that is the very core of what a strategy game should be. I've had times where I've gone and made a cup of tea while I mull over my options; not many games I can say that of.