Results 1 to 20 of 20

Thread: S2R+ | Scripting

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #7

    Default Re: Shogun 2 Realism + | Release & Discussion Thread

    Below is the link to the initial unit bonus to MAJOR AI clans (as well as the Ikko-Ikki). I played 15 turns and no great faction has died. (Tokugawa dies on the 2nd turn but comes back the same turn - Their army marches out, Oda takes the city and leaves, Tokugawa takes it back, Oda moves to Saito).

    Everyone else is expanding pretty well.

    Major AI too wimpy? Want to give them more of an edge? Then why not give them some extra starting units to survive those first crucial turns!

    This mod scripts the Major AI to receive extra units at startup (2 or 3 various units depending on difficulty - easy = 2 cheap units, normal/hard = 1 moderate unit/1 cheap unit, very hard/legendary = 1 elite unit/1 moderate unit/1 cheap unit )

    Comments:
    I have been trying to figure out how to keep the Major clans from dying off. No overhaul mod has done it just right so far, and so I knew it had to be done through scripting. I have made it through 15 turns without any major AI dying (other than a small burp that occurs on turn 2 with Tokugawa dying and rising up the same turn. This happens because Tokugawa moves to attack Oda, Oda attacks Mikawa, Tokugawa takes back Mikawa, and Oda moves to Saito)

    This mod was designed for S2R+. Results may vary among users of anything else.

    Installation:
    1. Create folder "Total War Shogun 2\data\campaigns\jap_shogun" in "Total War Shogun 2\data\campaigns".
    2. Move the downloaded scripting.lua to the jap_shogun folder.
    3. Play!

    5. Report back here on issues/suggestions.



    Download the Script Here!
    Last edited by tan zhi han; 04-24-2011 at 17:25. Reason: Fix

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO