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Thread: New to EB, some questions

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  1. #1

    Default New to EB, some questions

    I just played through my first game using the EB mod. I've read some guides before I posted but I'm still not finding the info I need. Here are some of my impressions and questions.

    First, nicely done. I think it will be more fun if I set it to VH campaign difficulty.

    I set my difficulty to Hard Campaign/Hard Battles for my first campaign. I found the campaign was a cakewalk as Romani. I expanded south with little resistance and invaded Carthage to find only single or few units defending the main cities. I'll have to try VH I suppose. Seems too easy on H. I was never attacked except by naval forces once in a while. Some rebel armies popped up every now and then but were crushed easily.

    So I did some reading and found that the game works best on VH/M and Huge or Large unit sizes so I will try that. Any other tweaks I should know before I start my next campaign? I'm more into the Campaign map mode than the battles, I let those auto calculate for the most part.

    What do some of these structures do? I read some guides and the actual in game descriptions but I'm still not sure what to make of them. The descriptions don't tell you what actually happens in game. It would be nice if they did.

    For example:

    1. College of the Augeries, is it just a happiness bonus structure or does it do more?

    2. Foreign Trade Venture; do i get trade bonuses? Kind of like a forum or will it do more in game? Does it start a trade route with foreign powers?

    3. Colony; what exactly does it do for me, trade bonuses?

    4. Grant of Land; farming bonuses?

    5. Grant of Land extensions that I didn't get to yet; more farming bonuses?


    Is there a guide that explains the structures or tells you precisely how it works with the game mechanics? For example +2 farming bonus, trade route established with foreign neighbor, spying bonus, etc. I couldn't find one. Thanks.

  2. #2

    Default Re: New to EB, some questions

    1. It is a faction specific happiness building. just like the romans have the faction specific doctor and hospital.

    2. Foreign trade venture just gives you added trade bonus, a representation of your factions interests in a region

    3. A colony is a representation of a large amount of your people, merchants, tradesmen, semi pro soldiers, given land in a conquered region. It allows you to control subdued populations with greater ease, hence the growth reduction and order bonus. Many of us roleplay with these; you cannot train factional professionals or semi professionals without at least a colony.

    4. Grant of land allows for the creation of estates by wealthy landowners

  3. #3

    Default Re: New to EB, some questions

    if you are looking for a greater challenge try a different faction. apart from the reforms the romans actually are the easiest faction, there are a lot of threads about this topic on around here. Considering you autocalc a lot tho many factions get quite tricky due to not quite perfect autocalc balance - Nomadic and eastern factions
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

  4. #4

    Default Re: New to EB, some questions

    In VH/VH you will have a problem with autocalc battles.In that level crucial battles are meant to be played by you ;-)

    A nice challenge should be Sweboz (Germania) or Pontos (Minor Asia).Both are underdogs since they can become monsters if played correctly.

  5. #5

    Default Re: New to EB, some questions

    1. Isn't the Auguries the same line of building as the Taverns, meaning they get your FMs drunk?

    2. Doesn't it also increase law?

    3. As Formalhaut says, colonies reduces growth and adds law, making the settlement easier to control, and reduces corruption.

    4. Adds happiness, and

    5. Adds trade, but reduces law. Carefull with these as you expand far from your capitol.

  6. #6

    Default Re: New to EB, some questions

    best to keep your estates and latifundias in the homeland

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